view src/video/ataricommon/SDL_xbiosinterrupt_s.h @ 3100:7dc982143c06

Date: Sun, 22 Mar 2009 12:52:29 +0000 From: Luke Benstead Subject: OpenGL 3.0 Context Creation I've attached a patch which implements OpenGL 3.x context creation on the latest SVN. I've added two options to SDL_GL_SetAttribute, these are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION. These default to 2 and 1 respectively. If the major version is less than 3 then the current context creation method is used, otherwise the appropriate new context creation function is called (depending on the platform). Sample code: if (SDL_Init(SDL_INIT_VIDEO) != 0) { printf("Unable to initialize SDL: %s\n", SDL_GetError()); return 1; } SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN ); I've implemented context creation on both Win32 and X and run basic tests on both. This patch doesn't provide access to all the options allowed by the new context creation (e.g. shared contexts, forward compatible contexts) but they can be added pretty easily.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Mar 2009 10:43:53 +0000
parents 99210400e8b9
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	Mouse vector
 *
 *	Patrice Mandin
 */

#ifndef _SDL_XBIOSINTERRUPT_S_H_
#define _SDL_XBIOSINTERRUPT_S_H_

#include <mint/osbind.h>

#include "SDL_stdinc.h"

/* Variables */

extern volatile Uint16 SDL_AtariXbios_mouselock;        /* mouse lock position */
extern volatile Uint16 SDL_AtariXbios_mouseb;   /* buttons */
extern volatile Sint16 SDL_AtariXbios_mousex;   /* X relative motion */
extern volatile Sint16 SDL_AtariXbios_mousey;   /* Y relative motion */
extern volatile Uint16 SDL_AtariXbios_joystick; /* Joystick */

/* Functions */

extern void SDL_AtariXbios_Install(_KBDVECS * kbdvecs, void *newmousevector,
                                   void *newjoystickvector);
extern void SDL_AtariXbios_Restore(_KBDVECS * kbdvecs);
extern void SDL_AtariXbios_MouseVector(void *buf);
extern void SDL_AtariXbios_JoystickVector(void *buf);

#endif /* _SDL_XBIOSINTERRUPT_S_H_ */
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