Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer_MMX.c @ 3100:7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
From: Luke Benstead
Subject: OpenGL 3.0 Context Creation
I've attached a patch which implements OpenGL 3.x context creation on
the latest SVN. I've added two options to SDL_GL_SetAttribute, these
are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION.
These default to 2 and 1 respectively. If the major version is less
than 3 then the current context creation method is used, otherwise the
appropriate new context creation function is called (depending on the
platform).
Sample code:
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Unable to initialize SDL: %s\n", SDL_GetError());
return 1;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN );
I've implemented context creation on both Win32 and X and run basic
tests on both. This patch doesn't provide access to all the options
allowed by the new context creation (e.g. shared contexts, forward
compatible contexts) but they can be added pretty easily.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Mar 2009 10:43:53 +0000 |
parents | 99210400e8b9 |
children | 4d46850be3f6 |
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line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* MMX assembler version of SDL_MixAudio for signed little endian 16 bit samples and signed 8 bit samples Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) This code is licensed under the LGPL (see COPYING for details) Assumes buffer size in bytes is a multiple of 16 Assumes SDL_MIX_MAXVOLUME = 128 */ /*********************************************** * Mixing for 16 bit signed buffers ***********************************************/ #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES) void SDL_MixAudio_MMX_S16(char *dst, char *src, unsigned int size, int volume) { __asm__ __volatile__(" movl %3,%%eax\n" /* eax = volume */ " movl %2,%%edx\n" /* edx = size */ " shrl $4,%%edx\n" /* process 16 bytes per iteration = 8 samples */ " jz .endS16\n" " pxor %%mm0,%%mm0\n" " movd %%eax,%%mm0\n" " movq %%mm0,%%mm1\n" " psllq $16,%%mm0\n" " por %%mm1,%%mm0\n" " psllq $16,%%mm0\n" " por %%mm1,%%mm0\n" " psllq $16,%%mm0\n" " por %%mm1,%%mm0\n" /* mm0 = vol|vol|vol|vol */ ".align 8\n" " .mixloopS16:\n" " movq (%1),%%mm1\n" /* mm1 = a|b|c|d */ " movq %%mm1,%%mm2\n" /* mm2 = a|b|c|d */ " movq 8(%1),%%mm4\n" /* mm4 = e|f|g|h */ /* pré charger le buffer dst dans mm7 */ " movq (%0),%%mm7\n" /* mm7 = dst[0] */ /* multiplier par le volume */ " pmullw %%mm0,%%mm1\n" /* mm1 = l(a*v)|l(b*v)|l(c*v)|l(d*v) */ " pmulhw %%mm0,%%mm2\n" /* mm2 = h(a*v)|h(b*v)|h(c*v)|h(d*v) */ " movq %%mm4,%%mm5\n" /* mm5 = e|f|g|h */ " pmullw %%mm0,%%mm4\n" /* mm4 = l(e*v)|l(f*v)|l(g*v)|l(h*v) */ " pmulhw %%mm0,%%mm5\n" /* mm5 = h(e*v)|h(f*v)|h(g*v)|h(h*v) */ " movq %%mm1,%%mm3\n" /* mm3 = l(a*v)|l(b*v)|l(c*v)|l(d*v) */ " punpckhwd %%mm2,%%mm1\n" /* mm1 = a*v|b*v */ " movq %%mm4,%%mm6\n" /* mm6 = l(e*v)|l(f*v)|l(g*v)|l(h*v) */ " punpcklwd %%mm2,%%mm3\n" /* mm3 = c*v|d*v */ " punpckhwd %%mm5,%%mm4\n" /* mm4 = e*f|f*v */ " punpcklwd %%mm5,%%mm6\n" /* mm6 = g*v|h*v */ /* pré charger le buffer dst dans mm5 */ " movq 8(%0),%%mm5\n" /* mm5 = dst[1] */ /* diviser par 128 */ " psrad $7,%%mm1\n" /* mm1 = a*v/128|b*v/128 , 128 = SDL_MIX_MAXVOLUME */ " add $16,%1\n" " psrad $7,%%mm3\n" /* mm3 = c*v/128|d*v/128 */ " psrad $7,%%mm4\n" /* mm4 = e*v/128|f*v/128 */ /* mm1 = le sample avec le volume modifié */ " packssdw %%mm1,%%mm3\n" /* mm3 = s(a*v|b*v|c*v|d*v) */ " psrad $7,%%mm6\n" /* mm6= g*v/128|h*v/128 */ " paddsw %%mm7,%%mm3\n" /* mm3 = adjust_volume(src)+dst */ /* mm4 = le sample avec le volume modifié */ " packssdw %%mm4,%%mm6\n" /* mm6 = s(e*v|f*v|g*v|h*v) */ " movq %%mm3,(%0)\n" " paddsw %%mm5,%%mm6\n" /* mm6 = adjust_volume(src)+dst */ " movq %%mm6,8(%0)\n" " add $16,%0\n" " dec %%edx\n" " jnz .mixloopS16\n" " emms\n" ".endS16:\n"::"r"(dst), "r"(src), "m"(size), "m"(volume):"eax", "edx", "memory"); } /*////////////////////////////////////////////// */ /* Mixing for 8 bit signed buffers */ /*////////////////////////////////////////////// */ void SDL_MixAudio_MMX_S8(char *dst, char *src, unsigned int size, int volume) { __asm__ __volatile__(" movl %3,%%eax\n" /* eax = volume */ " movd %%eax,%%mm0\n" " movq %%mm0,%%mm1\n" " psllq $16,%%mm0\n" " por %%mm1,%%mm0\n" " psllq $16,%%mm0\n" " por %%mm1,%%mm0\n" " psllq $16,%%mm0\n" " por %%mm1,%%mm0\n" " movl %2,%%edx\n" /* edx = size */ " shr $3,%%edx\n" /* process 8 bytes per iteration = 8 samples */ " cmp $0,%%edx\n" " je .endS8\n" ".align 8\n" " .mixloopS8:\n" " pxor %%mm2,%%mm2\n" /* mm2 = 0 */ " movq (%1),%%mm1\n" /* mm1 = a|b|c|d|e|f|g|h */ " movq %%mm1,%%mm3\n" /* mm3 = a|b|c|d|e|f|g|h */ /* on va faire le "sign extension" en faisant un cmp avec 0 qui retourne 1 si <0, 0 si >0 */ " pcmpgtb %%mm1,%%mm2\n" /* mm2 = 11111111|00000000|00000000.... */ " punpckhbw %%mm2,%%mm1\n" /* mm1 = 0|a|0|b|0|c|0|d */ " punpcklbw %%mm2,%%mm3\n" /* mm3 = 0|e|0|f|0|g|0|h */ " movq (%0),%%mm2\n" /* mm2 = destination */ " pmullw %%mm0,%%mm1\n" /* mm1 = v*a|v*b|v*c|v*d */ " add $8,%1\n" " pmullw %%mm0,%%mm3\n" /* mm3 = v*e|v*f|v*g|v*h */ " psraw $7,%%mm1\n" /* mm1 = v*a/128|v*b/128|v*c/128|v*d/128 */ " psraw $7,%%mm3\n" /* mm3 = v*e/128|v*f/128|v*g/128|v*h/128 */ " packsswb %%mm1,%%mm3\n" /* mm1 = v*a/128|v*b/128|v*c/128|v*d/128|v*e/128|v*f/128|v*g/128|v*h/128 */ " paddsb %%mm2,%%mm3\n" /* add to destination buffer */ " movq %%mm3,(%0)\n" /* store back to ram */ " add $8,%0\n" " dec %%edx\n" " jnz .mixloopS8\n" ".endS8:\n" " emms\n"::"r"(dst), "r"(src), "m"(size), "m"(volume):"eax", "edx", "memory"); } #endif /* vi: set ts=4 sw=4 expandtab: */