Mercurial > sdl-ios-xcode
view Makefile.in @ 3100:7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
From: Luke Benstead
Subject: OpenGL 3.0 Context Creation
I've attached a patch which implements OpenGL 3.x context creation on
the latest SVN. I've added two options to SDL_GL_SetAttribute, these
are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION.
These default to 2 and 1 respectively. If the major version is less
than 3 then the current context creation method is used, otherwise the
appropriate new context creation function is called (depending on the
platform).
Sample code:
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Unable to initialize SDL: %s\n", SDL_GetError());
return 1;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN );
I've implemented context creation on both Win32 and X and run basic
tests on both. This patch doesn't provide access to all the options
allowed by the new context creation (e.g. shared contexts, forward
compatible contexts) but they can be added pretty easily.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Mar 2009 10:43:53 +0000 |
parents | 1825768f1f72 |
children | 95e48f7a3a93 b7a48f533966 |
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# Makefile to build and install the SDL library top_builddir = . srcdir = @srcdir@ objects = build depend = build-deps prefix = @prefix@ exec_prefix = @exec_prefix@ bindir = @bindir@ libdir = @libdir@ includedir = @includedir@ datarootdir = @datarootdir@ datadir = @datadir@ mandir = @mandir@ auxdir = @ac_aux_dir@ distpath = $(srcdir)/.. distdir = SDL-@SDL_VERSION@ distfile = $(distdir).tar.gz @SET_MAKE@ SHELL = @SHELL@ CC = @CC@ INCLUDE = @INCLUDE@ CFLAGS = @BUILD_CFLAGS@ EXTRA_CFLAGS = @EXTRA_CFLAGS@ LDFLAGS = @BUILD_LDFLAGS@ EXTRA_LDFLAGS = @EXTRA_LDFLAGS@ LIBTOOL = @LIBTOOL@ INSTALL = @INSTALL@ NASM = @NASM@ @NASMFLAGS@ AR = @AR@ RANLIB = @RANLIB@ WINDRES = @WINDRES@ TARGET = libSDL.la SOURCES = @SOURCES@ OBJECTS = @OBJECTS@ SDLMAIN_TARGET = libSDLmain.a SDLMAIN_SOURCES = @SDLMAIN_SOURCES@ SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@ DIST = acinclude.m4 autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS docs docs.html include INSTALL Makefile.dc Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.qpg.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-OS2.zip Watcom-Win32.zip WhatsNew Xcode HDRS = SDL.h SDL_audio.h SDL_cdrom.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_haptic.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h LT_AGE = @LT_AGE@ LT_CURRENT = @LT_CURRENT@ LT_RELEASE = @LT_RELEASE@ LT_REVISION = @LT_REVISION@ LT_LDFLAGS = -no-undefined -rpath $(DESTDIR)$(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) all: $(srcdir)/configure Makefile $(objects) update-revision $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(srcdir)/configure: $(srcdir)/configure.in @echo "Warning, configure.in is out of date" #(cd $(srcdir) && sh autogen.sh && sh configure) @sleep 3 Makefile: $(srcdir)/Makefile.in $(SHELL) config.status $@ $(objects): $(SHELL) $(auxdir)/mkinstalldirs $@ update-revision: $(SHELL) $(auxdir)/updaterev.sh .PHONY: all update-revision depend install install-bin install-hdrs install-lib install-data install-man uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data uninstall-man clean distclean dist depend: @SOURCES="$(SOURCES)" INCLUDE="$(INCLUDE)" output="$(depend)" \ $(SHELL) $(auxdir)/makedep.sh @for src in $(SDLMAIN_SOURCES); do \ obj=`echo $$src | sed -e 's|.*/||' -e 's|\.[^\.]*$$|.o|'`; \ echo "\$$(objects)/$$obj: $$src" >>$(depend); \ echo " \$$(CC) \$$(CFLAGS) \$$(EXTRA_CFLAGS) -c $$src -o \$$@" >>$(depend); \ done include $(depend) $(objects)/$(TARGET): $(OBJECTS) $(LIBTOOL) --mode=link $(CC) -o $@ $(OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS) $(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS) $(AR) cru $@ $(SDLMAIN_OBJECTS) $(RANLIB) $@ install: all install-bin install-hdrs install-lib install-data install-man install-bin: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir) $(INSTALL) -m 755 sdl-config $(DESTDIR)$(bindir)/sdl-config install-hdrs: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL for file in $(HDRS); do \ $(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL/$$file; \ done $(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL/SDL_config.h install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir) $(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET) $(INSTALL) -m 644 $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) $(RANLIB) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) install-data: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal $(INSTALL) -m 644 $(srcdir)/sdl.m4 $(DESTDIR)$(datadir)/aclocal/sdl.m4 $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig $(INSTALL) -m 644 sdl.pc $(DESTDIR)$(libdir)/pkgconfig install-man: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(mandir)/man3 for src in $(srcdir)/docs/man3/*.3; do \ file=`echo $$src | sed -e 's|^.*/||'`; \ $(INSTALL) -m 644 $$src $(DESTDIR)$(mandir)/man3/$$file; \ done uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data uninstall-man uninstall-bin: rm -f $(DESTDIR)$(bindir)/sdl-config uninstall-hdrs: for file in $(HDRS); do \ rm -f $(DESTDIR)$(includedir)/SDL/$$file; \ done rm -f $(DESTDIR)$(includedir)/SDL/SDL_config.h -rmdir $(DESTDIR)$(includedir)/SDL uninstall-lib: $(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET) rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) uninstall-data: rm -f $(DESTDIR)$(datadir)/aclocal/sdl.m4 uninstall-man: for src in $(srcdir)/docs/man3/*.3; do \ file=`echo $$src | sed -e 's|^.*/||'`; \ rm -f $(DESTDIR)$(mandir)/man3/$$file; \ done clean: rm -rf $(objects) if test -f test/Makefile; then (cd test; $(MAKE) $@); fi distclean: clean rm -f Makefile include/SDL_config.h sdl-config rm -f SDL.qpg rm -f config.status config.cache config.log libtool $(depend) rm -rf $(srcdir)/autom4te* find $(srcdir) \( \ -name '*~' -o \ -name '*.bak' -o \ -name '*.old' -o \ -name '*.rej' -o \ -name '*.orig' -o \ -name '.#*' \) \ -exec rm -f {} \; cp $(srcdir)/include/SDL_config.h.default $(srcdir)/include/SDL_config.h if test -f test/Makefile; then (cd test; $(MAKE) $@); fi dist $(distfile): $(SHELL) $(auxdir)/mkinstalldirs $(distdir) tar cf - $(DIST) | (cd $(distdir); tar xf -) cp $(distdir)/include/SDL_config.h.default $(distdir)/include/SDL_config.h $(SHELL) $(distdir)/build-scripts/updaterev.sh rm -rf `find $(distdir) -name .svn` find $(distdir) \( \ -name '*~' -o \ -name '*.bak' -o \ -name '*.old' -o \ -name '*.rej' -o \ -name '*.orig' -o \ -name '.#*' \) \ -exec rm -f {} \; if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi tar cvf - $(distdir) | gzip --best >$(distfile) rm -rf $(distdir) rpm: $(distfile) rpmbuild -ta $? # Run indent on the source to standardize coding style indent: @echo "Running indent... modified files:" @cd $(srcdir) && \ find . \( \ -name '*.h' -o \ -name '*.c' -o \ -name '*.cc' \) \ -print | fgrep -v ./Xcode | \ while read file; do \ indent "$$file" -o "$$file.indent"; \ if cmp "$$file" "$$file.indent" >/dev/null; then \ rm -f "$$file.indent"; \ else \ echo "$$file"; \ mv -f "$$file.indent" "$$file"; \ fi; \ done # Run indent and then commit modified files commit: indent svn commit # Create a SVN snapshot that people can run update on snapshot: $(SHELL) $(auxdir)/snapshot.sh