view src/video/ataricommon/SDL_xbiosevents.c @ 2847:7d020441fa81

Don't hardcode RECT for fragment program texture targets. Now we can generate what a given system needs when compiling the shader.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 07 Dec 2008 07:06:34 +0000
parents adf732f1f016
children 99210400e8b9
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	XBIOS mouse & joystick vectors
 *
 *	Patrice Mandin
 */

#include <mint/osbind.h>

#include "../../events/SDL_events_c.h"
#include "SDL_xbiosevents_c.h"
#include "SDL_xbiosinterrupt_s.h"

/* Variables */

int SDL_AtariXbios_enabled = 0;

/* Local variables */

static _KBDVECS *kbdvecs;       /* Pointer to access system vectors */
static Uint16 atari_prevmouseb; /* buttons */

/* Functions */

void
SDL_AtariXbios_InstallVectors(int vectors_mask)
{
    void *oldpile;

    /* Clear variables */
    SDL_AtariXbios_mouselock =
        SDL_AtariXbios_mouseb =
        SDL_AtariXbios_mousex =
        SDL_AtariXbios_mousey =
        SDL_AtariXbios_joystick = atari_prevmouseb = 0;

    if (vectors_mask == 0) {
        SDL_AtariXbios_enabled = 0;
        return;
    }

    /* Read IKBD vectors base */
    kbdvecs = Kbdvbase();

    /* Go to supervisor mode */
    oldpile = (void *) Super(0);

    /* Install our vectors */
    SDL_AtariXbios_Install(kbdvecs,
                           (vectors_mask & ATARI_XBIOS_MOUSEEVENTS) ?
                           SDL_AtariXbios_MouseVector : NULL,
                           (vectors_mask & ATARI_XBIOS_JOYSTICKEVENTS) ?
                           SDL_AtariXbios_JoystickVector : NULL);

    /* Back to user mode */
    Super(oldpile);

    SDL_AtariXbios_enabled = 1;
}

void
SDL_AtariXbios_RestoreVectors(void)
{
    void *oldpile;

    if (SDL_AtariXbios_enabled == 0) {
        return;
    }

    /* Read IKBD vectors base */
    kbdvecs = Kbdvbase();

    /* Go to supervisor mode */
    oldpile = (void *) Super(NULL);

    /* Reinstall system vector */
    SDL_AtariXbios_Restore(kbdvecs);

    /* Back to user mode */
    Super(oldpile);
}

static int
atari_GetButton(int button)
{
    switch (button) {
    case 0:
        return SDL_BUTTON_RIGHT;
        break;
    case 1:
    default:
        return SDL_BUTTON_LEFT;
        break;
    }
}

void
SDL_AtariXbios_PostMouseEvents(_THIS, SDL_bool buttonEvents)
{
    if (SDL_AtariXbios_enabled == 0) {
        return;
    }

    /* Mouse motion ? */
    if (SDL_AtariXbios_mousex || SDL_AtariXbios_mousey) {
        SDL_PrivateMouseMotion(0, 1, SDL_AtariXbios_mousex,
                               SDL_AtariXbios_mousey);
        SDL_AtariXbios_mousex = SDL_AtariXbios_mousey = 0;
    }

    /* Mouse button ? */
    if (buttonEvents && (SDL_AtariXbios_mouseb != atari_prevmouseb)) {
        int i;

        for (i = 0; i < 2; i++) {
            int curbutton, prevbutton;

            curbutton = SDL_AtariXbios_mouseb & (1 << i);
            prevbutton = atari_prevmouseb & (1 << i);

            if (curbutton && !prevbutton) {
                SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0);
            }
            if (!curbutton && prevbutton) {
                SDL_PrivateMouseButton(SDL_RELEASED,
                                       atari_GetButton(i), 0, 0);
            }
        }
        atari_prevmouseb = SDL_AtariXbios_mouseb;
    }
}

void
SDL_AtariXbios_LockMousePosition(SDL_bool lockPosition)
{
    SDL_AtariXbios_mouselock = lockPosition;
}

/* vi: set ts=4 sw=4 expandtab: */