Mercurial > sdl-ios-xcode
view src/thread/riscos/SDL_syscond.c @ 2847:7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Now we can generate what a given system needs when compiling the shader.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 07 Dec 2008 07:06:34 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* RISC OS implementations uses pthreads based on linux code */ #if SDL_THREADS_DISABLED #include "../generic/SDL_syscond.c" #else #include <sys/time.h> #include <unistd.h> #include <pthread.h> #include "SDL_thread.h" #include "SDL_sysmutex_c.h" struct SDL_cond { pthread_cond_t cond; }; /* Create a condition variable */ SDL_cond * SDL_CreateCond(void) { SDL_cond *cond; cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond)); if (cond) { if (pthread_cond_init(&cond->cond, NULL) < 0) { SDL_SetError("pthread_cond_init() failed"); SDL_free(cond); cond = NULL; } } return (cond); } /* Destroy a condition variable */ void SDL_DestroyCond(SDL_cond * cond) { if (cond) { pthread_cond_destroy(&cond->cond); SDL_free(cond); } } /* Restart one of the threads that are waiting on the condition variable */ int SDL_CondSignal(SDL_cond * cond) { int retval; if (!cond) { SDL_SetError("Passed a NULL condition variable"); return -1; } retval = 0; if (pthread_cond_signal(&cond->cond) != 0) { SDL_SetError("pthread_cond_signal() failed"); retval = -1; } return retval; } /* Restart all threads that are waiting on the condition variable */ int SDL_CondBroadcast(SDL_cond * cond) { int retval; if (!cond) { SDL_SetError("Passed a NULL condition variable"); return -1; } retval = 0; if (pthread_cond_broadcast(&cond->cond) != 0) { SDL_SetError("pthread_cond_broadcast() failed"); retval = -1; } return retval; } int SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms) { int retval; struct timeval delta; struct timespec abstime; if (!cond) { SDL_SetError("Passed a NULL condition variable"); return -1; } gettimeofday(&delta, NULL); abstime.tv_sec = delta.tv_sec + (ms / 1000); abstime.tv_nsec = (delta.tv_usec + (ms % 1000) * 1000) * 1000; if (abstime.tv_nsec > 1000000000) { abstime.tv_sec += 1; abstime.tv_nsec -= 1000000000; } tryagain: retval = pthread_cond_timedwait(&cond->cond, &mutex->id, &abstime); switch (retval) { case EINTR: goto tryagain; break; case ETIMEDOUT: retval = SDL_MUTEX_TIMEDOUT; break; case 0: break; default: SDL_SetError("pthread_cond_timedwait() failed"); retval = -1; break; } return retval; } /* Wait on the condition variable, unlocking the provided mutex. The mutex must be locked before entering this function! */ int SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex) { int retval; if (!cond) { SDL_SetError("Passed a NULL condition variable"); return -1; } retval = 0; if (pthread_cond_wait(&cond->cond, &mutex->id) != 0) { SDL_SetError("pthread_cond_wait() failed"); retval = -1; } return retval; } #endif /* vi: set ts=4 sw=4 expandtab: */