view src/audio/mint/SDL_mintaudio_mcsn.h @ 2847:7d020441fa81

Don't hardcode RECT for fragment program texture targets. Now we can generate what a given system needs when compiling the shader.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 07 Dec 2008 07:06:34 +0000
parents c121d94672cb
children 99210400e8b9
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	MCSN control structure

	Patrice Mandin
*/

#ifndef _SDL_mintaudio_mcsh_h
#define _SDL_mintaudio_mcsh_h

typedef struct
{
    unsigned short version;     /* Version */
    unsigned short size;        /* Size of structure */

    unsigned short play;        /* Replay capability */
    unsigned short record;      /* Record capability */
    unsigned short dsp;         /* DSP56K present */
    unsigned short pint;        /* Interrupt at end of replay */
    unsigned short rint;        /* Interrupt at end of record */

    unsigned long res1;         /* Frequency of external clock */
    unsigned long res2;
    unsigned long res3;
    unsigned long res4;
} cookie_mcsn_t __attribute__ ((packed));

enum
{
    MCSN_ST = 0,
    MCSN_TT,
    MCSN_STE = MCSN_TT,
    MCSN_FALCON,
    MCSN_MAC = MCSN_FALCON
};

#define SETSMPFREQ	7       /* Set sample frequency */

#endif /* _SDL_mintaudio_mcsh_h */
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