Mercurial > sdl-ios-xcode
view docs/html/sdlquitsubsystem.html @ 2847:7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Now we can generate what a given system needs when compiling the shader.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 07 Dec 2008 07:06:34 +0000 |
parents | 355632dca928 |
children |
line wrap: on
line source
<HTML ><HEAD ><TITLE >SDL_QuitSubSystem</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="General" HREF="general.html"><LINK REL="PREVIOUS" TITLE="SDL_InitSubSystem" HREF="sdlinitsubsystem.html"><LINK REL="NEXT" TITLE="SDL_Quit" HREF="sdlquit.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlinitsubsystem.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlquit.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLQUITSUBSYSTEM" ></A >SDL_QuitSubSystem</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN550" ></A ><H2 >Name</H2 >SDL_QuitSubSystem -- Shut down a subsystem</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN553" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN554" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_QuitSubSystem</B ></CODE >(Uint32 flags);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN560" ></A ><H2 >Description</H2 ><P ><TT CLASS="FUNCTION" >SDL_QuitSubSystem</TT > allows you to shut down a subsystem that has been previously initialized by <A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A > or <A HREF="sdlinitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_InitSubSystem</TT ></A >. The <TT CLASS="PARAMETER" ><I >flags</I ></TT > tells <TT CLASS="FUNCTION" >SDL_QuitSubSystem</TT > which subsystems to shut down, it uses the same values that are passed to <A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN572" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlquit.html" ><TT CLASS="FUNCTION" >SDL_Quit</TT ></A >, <A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A >, <A HREF="sdlinitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_InitSubSystem</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlinitsubsystem.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlquit.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_InitSubSystem</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="general.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_Quit</TD ></TR ></TABLE ></DIV ></BODY ></HTML >