Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetClipRect.3 @ 1253:7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
This is a collaborative effort between Alex Volkov and John Popplewell.
Thanks guys! (Fixes bug #39)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 19 Jan 2006 09:09:32 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_GetClipRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetClipRect\- Gets the clipping rectangle for a surface\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_GetClipRect\fP\fR(\fBSDL_Surface *surface, SDL_Rect *rect\fR); .SH "DESCRIPTION" .PP Gets the clipping rectangle for a surface\&. When this surface is the destination of a blit, only the area within the clip rectangle is drawn into\&. .PP The rectangle pointed to by \fBrect\fR will be filled with the clipping rectangle of the surface\&. .SH "SEE ALSO" .PP \fI\fBSDL_SetClipRect\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Surface\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01