view docs/man3/SDL_Rect.3 @ 118:7c47e511459d

Fix noise when starting audio under DX5 (thanks Jesse!)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 22 Jul 2001 21:25:22 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
line wrap: on
line source

.TH "SDL_Rect" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Rect\- Defines a rectangular area
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Sint16 x, y;
  Uint16 w, h;
} SDL_Rect;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBx, y\fR
Position of the upper-left corner of the rectangle
.TP 20
\fBw, h\fR
The width and height of the rectangle
.SH "DESCRIPTION"
.PP
A \fBSDL_Rect\fR defines a rectangular area of pixels\&. It is used by \fI\fBSDL_BlitSurface\fP\fR to define blitting regions and by several other video functions\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_UpdateRect\fP\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42