view test/automated/audio/audio.c @ 3473:7bdc10624cba

This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 07:14:21 +0000
parents 22ac66da0765
children c32c53fca10d
line wrap: on
line source

/**
 * Automated SDL_RWops test.
 *
 * Written by Edgar Simo "bobbens"
 *
 * Released under Public Domain.
 */


#include "SDL.h"
#include "SDL_at.h"


/**
 * @brief Prints available devices.
 */
static int audio_printDevices( int iscapture )
{
   int i, n;

   /* Get number of devices. */
   n = SDL_GetNumAudioDevices(iscapture);
   SDL_ATprintVerbose( 1, "%d %s Audio Devices\n",
         n, iscapture ? "Capture" : "Output" );

   /* List devices. */
   for (i=0; i<n; i++) {
      SDL_ATprintVerbose( 1, "   %d) %s\n", i+1, SDL_GetAudioDeviceName( i, iscapture ) );
   }

   return 0;
}


/**
 * @brief Makes sure parameters work properly.
 */
static void audio_testOpen (void)
{
   int i, n;
   int ret;

   /* Begin testcase. */
   SDL_ATbegin( "Audio Open" );

   /* List drivers. */
   n = SDL_GetNumAudioDrivers();
   SDL_ATprintVerbose( 1, "%d Audio Drivers\n", n );
   for (i=0; i<n; i++) {
      SDL_ATprintVerbose( 1, "   %s\n", SDL_GetAudioDriver(i) );
   }

   /* Start SDL. */
   ret = SDL_Init( SDL_INIT_AUDIO );
   if (SDL_ATvassert( ret==0, "SDL_Init( SDL_INIT_AUDIO ): %s", SDL_GetError()))
      return;

   /* Print devices. */
   SDL_ATprintVerbose( 1, "Using Audio Driver '%s'\n", SDL_GetCurrentAudioDriver() );
   audio_printDevices(0);
   audio_printDevices(1);

   /* Quit SDL. */
   SDL_Quit();

   /* End testcase. */
   SDL_ATend();
}


/**
 * @brief Entry point.
 */
#ifdef TEST_STANDALONE
int main( int argc, const char *argv[] )
{
   (void) argc;
   (void) argv;
#else /* TEST_STANDALONE */
int test_audio (void)
{
#endif /* TEST_STANDALONE */

   SDL_ATinit( "SDL_Audio" );

   audio_testOpen();

   return SDL_ATfinish();
}