view src/video/x11/SDL_x11window.h @ 3473:7bdc10624cba

This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 07:14:21 +0000
parents e4a469d6ddab
children 64ce267332c6
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_x11window_h
#define _SDL_x11window_h

typedef struct
{
    SDL_WindowID windowID;
    Window window;
    XIC ic;
    SDL_bool created;
    struct SDL_VideoData *videodata;
} SDL_WindowData;

extern int X11_CreateWindow(_THIS, SDL_Window * window);
extern int X11_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
extern void X11_SetWindowTitle(_THIS, SDL_Window * window);
extern void X11_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
extern void X11_SetWindowPosition(_THIS, SDL_Window * window);
extern void X11_SetWindowSize(_THIS, SDL_Window * window);
extern void X11_ShowWindow(_THIS, SDL_Window * window);
extern void X11_HideWindow(_THIS, SDL_Window * window);
extern void X11_RaiseWindow(_THIS, SDL_Window * window);
extern void X11_MaximizeWindow(_THIS, SDL_Window * window);
extern void X11_MinimizeWindow(_THIS, SDL_Window * window);
extern void X11_RestoreWindow(_THIS, SDL_Window * window);
extern void X11_SetWindowGrab(_THIS, SDL_Window * window);
extern void X11_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool X11_GetWindowWMInfo(_THIS, SDL_Window * window,
                                    struct SDL_SysWMinfo *info);

#endif /* _SDL_x11window_h */

/* vi: set ts=4 sw=4 expandtab: */