Mercurial > sdl-ios-xcode
view src/video/ps3/spulibs/Makefile @ 3473:7bdc10624cba
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 07:14:21 +0000 |
parents | 94fb40a4a9a7 |
children |
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# This Makefile is for building the CELL BE SPU libs # libfb_writer_spu.so, libyuv2rgb_spu.so, libbilin_scaler_spu.so # Toolchain PPU_LD=/usr/bin/ld SPU_SRCDIR=$(srcdir)/src/video/ps3/spulibs SPU_LIBDIR=$(srcdir)/src/video/ps3/spulibs/libs SPU_CFLAGS=-g -W -Wall -Winline -Wno-main -I. -I /usr/spu/include -I /opt/cell/sdk/usr/spu/include -finline-limit=10000 -Winline -ftree-vectorize -funroll-loops -fmodulo-sched -ffast-math -fPIC -O2 DEPS = $(SPU_SRCDIR)/spu_common.h LIBS= fb_writer yuv2rgb bilin_scaler OBJLIBS = $(foreach lib,$(LIBS),lib$(lib)_spu.a) SHALIBS = $(foreach lib,$(LIBS),lib$(lib)_spu.so) ps3libs: $(foreach lib,$(OBJLIBS),$(SPU_LIBDIR)/$(lib)) $(foreach lib,$(SHALIBS),$(SPU_LIBDIR)/$(lib)) $(SPU_LIBDIR)/lib%_spu.a: $(SPU_LIBDIR)/%-embed.o $(AR) -qcs $@ $< $(SPU_LIBDIR)/lib%_spu.so: $(SPU_LIBDIR)/%-embed.o $(PPU_LD) -o $@ -shared -soname=$(notdir $@) $< $(SPU_LIBDIR)/%-embed.o: $(SPU_LIBDIR)/%.o $(EMBEDSPU) -m32 $(subst -embed.o,,$(notdir $@))_spu $< $@ $(SPU_LIBDIR)/%.o: $(SPU_SRCDIR)/%.c $(DEPS) $(SPU_GCC) $(SPU_CFLAGS) -o $@ $< -lm ps3libs-install: $(foreach obj,$(OBJLIBS),$(SPU_LIBDIR)/$(obj)) $(foreach obj,$(SHALIBS),$(SPU_LIBDIR)/$(obj)) for file in $(OBJLIBS); do \ $(INSTALL) -c -m 0655 $(SPU_LIBDIR)/$$file $(DESTDIR)$(libdir)/$$file; \ done for file in $(SHALIBS); do \ $(INSTALL) -c -m 0755 $(SPU_LIBDIR)/$$file $(DESTDIR)$(libdir)/$$file; \ done ps3libs-uninstall: for file in $(OBJLIBS) $(SHALIBS); do \ rm -f $(DESTDIR)$(libdir)/$$file; \ done ps3libs-clean: rm -f $(SPU_LIBDIR)/*