Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickEventState.3 @ 4440:7bb8f748a14d SDL-1.2
Fixed bug 978
Yann Leprince 2010-03-31 11:07:53 PDT
Please add a #serial line as below to sdl.m4 and increase the serial number
with each revision of this file. This allows using aclocal --install, thereby
enabling automatic updating of sdl.m4 in SDL-based packages that distribute it.
# serial 1
The complete documentation and rationale for #serial can be found in the
Automake documentation:
<http://www.gnu.org/software/automake/manual/html_node/Serials.html>.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 23 Apr 2010 02:19:19 -0700 |
parents | 1238da4a7112 |
children |
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.TH "SDL_JoystickEventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickEventState \- Enable/disable joystick event polling .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_JoystickEventState\fP\fR(\fBint state\fR); .SH "DESCRIPTION" .PP This function is used to enable or disable joystick event processing\&. With joystick event processing disabled you will have to update joystick states with \fI\fBSDL_JoystickUpdate\fP\fR and read the joystick information manually\&. \fBstate\fR is either \fBSDL_QUERY\fP, \fBSDL_ENABLE\fP or \fBSDL_IGNORE\fP\&. .PP .RS \fBNote: .PP Joystick event handling is prefered .RE .SH "RETURN VALUE" .PP If \fBstate\fR is \fBSDL_QUERY\fP then the current state is returned, otherwise the new processing \fBstate\fR is returned\&. .SH "SEE ALSO" .PP \fISDL Joystick Functions\fR, \fI\fBSDL_JoystickUpdate\fP\fR, \fI\fBSDL_JoyAxisEvent\fR\fR, \fI\fBSDL_JoyBallEvent\fR\fR, \fI\fBSDL_JoyButtonEvent\fR\fR, \fI\fBSDL_JoyHatEvent\fR\fR .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59