view docs/html/sdlcolor.html @ 11:7b94b6379341

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author Sam Lantinga <slouken@lokigames.com>
date Sat, 28 Apr 2001 18:57:18 +0000
parents 74212992fb08
children 55f1f1b3e27d
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<HTML
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>SDL_Color</TITLE
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><H1
><A
NAME="SDLCOLOR"
>SDL_Color</A
></H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN2581"
></A
><H2
>Name</H2
>SDL_Color&nbsp;--&nbsp;Format independent color description</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2584"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 r;
  Uint8 g;
  Uint8 b;
  Uint8 unused;
} SDL_Color;</PRE
></DIV
><DIV
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><A
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><H2
>Structure Data</H2
><DIV
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></A
><P
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><TABLE
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><TT
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><I
>r</I
></TT
></TD
><TD
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>Red intensity</TD
></TR
><TR
><TD
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><TT
CLASS="STRUCTFIELD"
><I
>g</I
></TT
></TD
><TD
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>Green intensity</TD
></TR
><TR
><TD
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><TT
CLASS="STRUCTFIELD"
><I
>b</I
></TT
></TD
><TD
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>Blue intensity</TD
></TR
><TR
><TD
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><TT
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><I
>unused</I
></TT
></TD
><TD
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>Unused</TD
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><P
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><A
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></A
><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_Color</SPAN
> describes a color in a format independent way. You can convert a <SPAN
CLASS="STRUCTNAME"
>SDL_Color</SPAN
> to a pixel value for a certain pixel format using <A
HREF="sdlmaprgb.html"
><TT
CLASS="FUNCTION"
>SDL_MapRGB</TT
></A
>.</P
></DIV
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><A
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></A
><H2
>See Also</H2
><P
><A
HREF="sdlpixelformat.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_PixelFormat</SPAN
></A
>,
<A
HREF="sdlsetcolors.html"
><TT
CLASS="FUNCTION"
>SDL_SetColors</TT
></A
>,
<A
HREF="sdlpalette.html"
><TT
CLASS="FUNCTION"
>SDL_Palette</TT
></A
></P
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