Mercurial > sdl-ios-xcode
view src/video/android/SDL_androidevents.c @ 4862:7b1d35d98294
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 22 Aug 2010 13:45:56 -0700 |
parents | f2c2a33a1a38 |
children | 2af0032520d8 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Being a null driver, there's no event stream. We just define stubs for most of the API. */ #include <stdio.h> #include <stdlib.h> #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_androidevents.h" void Android_InitEvents(){ SDL_Keyboard keyboard; SDL_zero(keyboard); SDL_AddKeyboard(&keyboard, -1); SDLKey keymap[SDL_NUM_SCANCODES]; /* Add default scancode to key mapping */ SDL_GetDefaultKeymap(keymap); SDL_SetKeymap(0, 0, keymap, SDL_NUM_SCANCODES); } void Android_PumpEvents(_THIS) { //scanKeys(); /* TODO: defer click-age */ /* if (keysDown() & KEY_TOUCH) { SDL_SendMouseButton(0, SDL_PRESSED, 0); } else if (keysUp() & KEY_TOUCH) { SDL_SendMouseButton(0, SDL_RELEASED, 0); } if (keysHeld() & KEY_TOUCH) { touchPosition t = touchReadXY(); SDL_SendMouseMotion(0, 0, t.px, t.py, 1); } */ } void Android_OnResize(int width, int height, int format){ } int Android_OnKeyDown(int keycode){ return SDL_SendKeyboardKey(0, SDL_PRESSED, (SDL_scancode)keycode); } int Android_OnKeyUp(int keycode){ return SDL_SendKeyboardKey(0, SDL_RELEASED, (SDL_scancode)keycode); } /* vi: set ts=4 sw=4 expandtab: */