Mercurial > sdl-ios-xcode
view src/video/SDL_renderer_sw.h @ 2014:7abe37467fa5
Replaced unions with calls to SDL_SwapFloat...
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 01 Sep 2006 19:29:49 +0000 |
parents | 092bd3a019c5 |
children | b252359547ed |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* SDL surface based renderer implementation */ extern SDL_RenderDriver SW_RenderDriver; /* vi: set ts=4 sw=4 expandtab: */