view test/testresample.c @ 5275:7aba0406c273

Frank Zago to sdl The following patch fixes some of the bitrot for the Nintendo DS port. The support is still basic at the moment, but it allows to run the "general" test under the current head of tree (parent: 5269:11bd1585efb5 tip). Most of the patch is mine, but I integrated a couple changes that John Magnotti posted on Feb 1st.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2011 11:36:56 -0800
parents 62d4992e5a92
children
line wrap: on
line source

#include <stdio.h>
#include "SDL.h"

int
main(int argc, char **argv)
{
    SDL_AudioSpec spec;
    SDL_AudioCVT cvt;
    Uint32 len = 0;
    Uint8 *data = NULL;
    int cvtfreq = 0;
    int bitsize = 0;
    int blockalign = 0;
    int avgbytes = 0;
    SDL_RWops *io = NULL;

    if (argc != 4) {
        fprintf(stderr, "USAGE: %s in.wav out.wav newfreq\n", argv[0]);
        return 1;
    }

    cvtfreq = atoi(argv[3]);

    if (SDL_Init(SDL_INIT_AUDIO) == -1) {
        fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError());
        return 2;
    }

    if (SDL_LoadWAV(argv[1], &spec, &data, &len) == NULL) {
        fprintf(stderr, "failed to load %s: %s\n", argv[1], SDL_GetError());
        SDL_Quit();
        return 3;
    }

    if (SDL_BuildAudioCVT(&cvt, spec.format, spec.channels, spec.freq,
                          spec.format, spec.channels, cvtfreq) == -1) {
        fprintf(stderr, "failed to build CVT: %s\n", SDL_GetError());
        SDL_FreeWAV(data);
        SDL_Quit();
        return 4;
    }

    cvt.len = len;
    cvt.buf = (Uint8 *) malloc(len * cvt.len_mult);
    if (cvt.buf == NULL) {
        fprintf(stderr, "Out of memory.\n");
        SDL_FreeWAV(data);
        SDL_Quit();
        return 5;
    }
    memcpy(cvt.buf, data, len);

    if (SDL_ConvertAudio(&cvt) == -1) {
        fprintf(stderr, "Conversion failed: %s\n", SDL_GetError());
        free(cvt.buf);
        SDL_FreeWAV(data);
        SDL_Quit();
        return 6;
    }

    /* write out a WAV header... */
    io = SDL_RWFromFile(argv[2], "wb");
    if (io == NULL) {
        fprintf(stderr, "fopen('%s') failed: %s\n", argv[2], SDL_GetError());
        free(cvt.buf);
        SDL_FreeWAV(data);
        SDL_Quit();
        return 7;
    }

    bitsize = SDL_AUDIO_BITSIZE(spec.format);
    blockalign = (bitsize / 8) * spec.channels;
    avgbytes = cvtfreq * blockalign;

    SDL_WriteLE32(io, 0x46464952);      /* RIFF */
    SDL_WriteLE32(io, len * cvt.len_mult + 36);
    SDL_WriteLE32(io, 0x45564157);      /* WAVE */
    SDL_WriteLE32(io, 0x20746D66);      /* fmt */
    SDL_WriteLE32(io, 16);      /* chunk size */
    SDL_WriteLE16(io, 1);       /* uncompressed */
    SDL_WriteLE16(io, spec.channels);   /* channels */
    SDL_WriteLE32(io, cvtfreq); /* sample rate */
    SDL_WriteLE32(io, avgbytes);        /* average bytes per second */
    SDL_WriteLE16(io, blockalign);      /* block align */
    SDL_WriteLE16(io, bitsize); /* significant bits per sample */
    SDL_WriteLE32(io, 0x61746164);      /* data */
    SDL_WriteLE32(io, cvt.len_cvt);     /* size */
    SDL_RWwrite(io, cvt.buf, cvt.len_cvt, 1);

    if (SDL_RWclose(io) == -1) {
        fprintf(stderr, "fclose('%s') failed: %s\n", argv[2], SDL_GetError());
        free(cvt.buf);
        SDL_FreeWAV(data);
        SDL_Quit();
        return 8;
    }                           // if

    free(cvt.buf);
    SDL_FreeWAV(data);
    SDL_Quit();
    return 0;
}                               // main

// end of resample_test.c ...