view src/video/directfb/SDL_DirectFB_dyn.c @ 5275:7aba0406c273

Frank Zago to sdl The following patch fixes some of the bitrot for the Nintendo DS port. The support is still basic at the moment, but it allows to run the "general" test under the current head of tree (parent: 5269:11bd1585efb5 tip). Most of the patch is mine, but I integrated a couple changes that John Magnotti posted on Feb 1st.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2011 11:36:56 -0800
parents b530ef003506
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2011 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org

    SDL1.3 DirectFB driver by couriersud@arcor.de
	
*/

#include "SDL_config.h"

#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_dyn.h"

#ifdef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC
#include "SDL_name.h"
#include "SDL_loadso.h"

#define DFB_SYM(ret, name, args, al, func) ret (*name) args;
static struct _SDL_DirectFB_Symbols
{
    DFB_SYMS 
    const unsigned int *directfb_major_version;
    const unsigned int *directfb_minor_version;
    const unsigned int *directfb_micro_version;
} SDL_DirectFB_Symbols;
#undef DFB_SYM

#define DFB_SYM(ret, name, args, al, func) ret name args { func SDL_DirectFB_Symbols.name al  ; }
DFB_SYMS
#undef DFB_SYM

static void *handle = NULL;

int
SDL_DirectFB_LoadLibrary(void)
{
    int retval = 0;

    if (handle == NULL) {
        handle = SDL_LoadObject(SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC);
        if (handle != NULL) {
            retval = 1;
#define DFB_SYM(ret, name, args, al, func) if (!(SDL_DirectFB_Symbols.name = SDL_LoadFunction(handle, # name))) retval = 0;
            DFB_SYMS
#undef DFB_SYM
            if (!
                    (SDL_DirectFB_Symbols.directfb_major_version =
                     SDL_LoadFunction(handle, "directfb_major_version")))
                retval = 0;
            if (!
                (SDL_DirectFB_Symbols.directfb_minor_version =
                 SDL_LoadFunction(handle, "directfb_minor_version")))
                retval = 0;
            if (!
                (SDL_DirectFB_Symbols.directfb_micro_version =
                 SDL_LoadFunction(handle, "directfb_micro_version")))
                retval = 0;
        }
    }
    if (retval) {
        const char *stemp = DirectFBCheckVersion(DIRECTFB_MAJOR_VERSION,
                                                 DIRECTFB_MINOR_VERSION,
                                                 DIRECTFB_MICRO_VERSION);
        /* Version Check */
        if (stemp != NULL) {
            fprintf(stderr,
                    "DirectFB Lib: Version mismatch. Compiled: %d.%d.%d Library %d.%d.%d\n",
                    DIRECTFB_MAJOR_VERSION, DIRECTFB_MINOR_VERSION,
                    DIRECTFB_MICRO_VERSION,
                    *SDL_DirectFB_Symbols.directfb_major_version,
                    *SDL_DirectFB_Symbols.directfb_minor_version,
                    *SDL_DirectFB_Symbols.directfb_micro_version);
            retval = 0;
        }
    }
    if (!retval)
        SDL_DirectFB_UnLoadLibrary();
    return retval;
}

void
SDL_DirectFB_UnLoadLibrary(void)
{
    if (handle != NULL) {
        SDL_UnloadObject(handle);
        handle = NULL;
    }
}

#else
int
SDL_DirectFB_LoadLibrary(void)
{
    return 1;
}

void
SDL_DirectFB_UnLoadLibrary(void)
{
}
#endif