Mercurial > sdl-ios-xcode
view src/video/SDL_blit_slow.c @ 5275:7aba0406c273
Frank Zago to sdl
The following patch fixes some of the bitrot for the Nintendo DS port.
The support is still basic at the moment, but it allows to run the "general"
test under the current head of tree (parent: 5269:11bd1585efb5 tip).
Most of the patch is mine, but I integrated a couple changes that John
Magnotti posted on Feb 1st.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2011 11:36:56 -0800 |
parents | b530ef003506 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2011 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_video.h" #include "SDL_blit.h" #include "SDL_blit_slow.h" /* The ONE TRUE BLITTER * This puppy has to handle all the unoptimized cases - yes, it's slow. */ void SDL_Blit_Slow(SDL_BlitInfo * info) { const int flags = info->flags; const Uint32 modulateR = info->r; const Uint32 modulateG = info->g; const Uint32 modulateB = info->b; const Uint32 modulateA = info->a; Uint32 srcpixel; Uint32 srcR, srcG, srcB, srcA; Uint32 dstpixel; Uint32 dstR, dstG, dstB, dstA; int srcy, srcx; int posy, posx; int incy, incx; SDL_PixelFormat *src_fmt = info->src_fmt; SDL_PixelFormat *dst_fmt = info->dst_fmt; int srcbpp = src_fmt->BytesPerPixel; int dstbpp = dst_fmt->BytesPerPixel; srcy = 0; posy = 0; incy = (info->src_h << 16) / info->dst_h; incx = (info->src_w << 16) / info->dst_w; while (info->dst_h--) { Uint8 *src; Uint8 *dst = (Uint8 *) info->dst; int n = info->dst_w; srcx = -1; posx = 0x10000L; while (posy >= 0x10000L) { ++srcy; posy -= 0x10000L; } while (n--) { if (posx >= 0x10000L) { while (posx >= 0x10000L) { ++srcx; posx -= 0x10000L; } src = (info->src + (srcy * info->src_pitch) + (srcx * srcbpp)); } if (src_fmt->Amask) { DISEMBLE_RGBA(src, srcbpp, src_fmt, srcpixel, srcR, srcG, srcB, srcA); } else { DISEMBLE_RGB(src, srcbpp, src_fmt, srcpixel, srcR, srcG, srcB); srcA = 0xFF; } if (flags & SDL_COPY_COLORKEY) { /* srcpixel isn't set for 24 bpp */ if (srcbpp == 3) { srcpixel = (srcR << src_fmt->Rshift) | (srcG << src_fmt->Gshift) | (srcB << src_fmt->Bshift); } if (srcpixel == info->colorkey) { posx += incx; dst += dstbpp; continue; } } if (dst_fmt->Amask) { DISEMBLE_RGBA(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG, dstB, dstA); } else { DISEMBLE_RGB(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG, dstB); dstA = 0xFF; } if (flags & SDL_COPY_MODULATE_COLOR) { srcR = (srcR * modulateR) / 255; srcG = (srcG * modulateG) / 255; srcB = (srcB * modulateB) / 255; } if (flags & SDL_COPY_MODULATE_ALPHA) { srcA = (srcA * modulateA) / 255; } if (flags & (SDL_COPY_BLEND | SDL_COPY_ADD)) { /* This goes away if we ever use premultiplied alpha */ if (srcA < 255) { srcR = (srcR * srcA) / 255; srcG = (srcG * srcA) / 255; srcB = (srcB * srcA) / 255; } } switch (flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD)) { case 0: dstR = srcR; dstG = srcG; dstB = srcB; dstA = srcA; break; case SDL_COPY_BLEND: dstR = srcR + ((255 - srcA) * dstR) / 255; dstG = srcG + ((255 - srcA) * dstG) / 255; dstB = srcB + ((255 - srcA) * dstB) / 255; break; case SDL_COPY_ADD: dstR = srcR + dstR; if (dstR > 255) dstR = 255; dstG = srcG + dstG; if (dstG > 255) dstG = 255; dstB = srcB + dstB; if (dstB > 255) dstB = 255; break; case SDL_COPY_MOD: dstR = (srcR * dstR) / 255; dstG = (srcG * dstG) / 255; dstB = (srcB * dstB) / 255; break; } if (dst_fmt->Amask) { ASSEMBLE_RGBA(dst, dstbpp, dst_fmt, dstR, dstG, dstB, dstA); } else { ASSEMBLE_RGB(dst, dstbpp, dst_fmt, dstR, dstG, dstB); } posx += incx; dst += dstbpp; } posy += incy; info->dst += info->dst_pitch; } } /* vi: set ts=4 sw=4 expandtab: */