Mercurial > sdl-ios-xcode
view src/video/SDL_blit_0.c @ 5275:7aba0406c273
Frank Zago to sdl
The following patch fixes some of the bitrot for the Nintendo DS port.
The support is still basic at the moment, but it allows to run the "general"
test under the current head of tree (parent: 5269:11bd1585efb5 tip).
Most of the patch is mine, but I integrated a couple changes that John
Magnotti posted on Feb 1st.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2011 11:36:56 -0800 |
parents | b530ef003506 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2011 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_video.h" #include "SDL_blit.h" /* Functions to blit from bitmaps to other surfaces */ static void BlitBto1(SDL_BlitInfo * info) { int c; int width, height; Uint8 *src, *map, *dst; int srcskip, dstskip; /* Set up some basic variables */ width = info->dst_w; height = info->dst_h; src = info->src; srcskip = info->src_skip; dst = info->dst; dstskip = info->dst_skip; map = info->table; srcskip += width - (width + 7) / 8; if (map) { while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (1) { *dst = map[bit]; } dst++; byte <<= 1; } src += srcskip; dst += dstskip; } } else { while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (1) { *dst = bit; } dst++; byte <<= 1; } src += srcskip; dst += dstskip; } } } static void BlitBto2(SDL_BlitInfo * info) { int c; int width, height; Uint8 *src; Uint16 *map, *dst; int srcskip, dstskip; /* Set up some basic variables */ width = info->dst_w; height = info->dst_h; src = info->src; srcskip = info->src_skip; dst = (Uint16 *) info->dst; dstskip = info->dst_skip / 2; map = (Uint16 *) info->table; srcskip += width - (width + 7) / 8; while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (1) { *dst = map[bit]; } byte <<= 1; dst++; } src += srcskip; dst += dstskip; } } static void BlitBto3(SDL_BlitInfo * info) { int c, o; int width, height; Uint8 *src, *map, *dst; int srcskip, dstskip; /* Set up some basic variables */ width = info->dst_w; height = info->dst_h; src = info->src; srcskip = info->src_skip; dst = info->dst; dstskip = info->dst_skip; map = info->table; srcskip += width - (width + 7) / 8; while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (1) { o = bit * 4; dst[0] = map[o++]; dst[1] = map[o++]; dst[2] = map[o++]; } byte <<= 1; dst += 3; } src += srcskip; dst += dstskip; } } static void BlitBto4(SDL_BlitInfo * info) { int width, height; Uint8 *src; Uint32 *map, *dst; int srcskip, dstskip; int c; /* Set up some basic variables */ width = info->dst_w; height = info->dst_h; src = info->src; srcskip = info->src_skip; dst = (Uint32 *) info->dst; dstskip = info->dst_skip / 4; map = (Uint32 *) info->table; srcskip += width - (width + 7) / 8; while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (1) { *dst = map[bit]; } byte <<= 1; dst++; } src += srcskip; dst += dstskip; } } static void BlitBto1Key(SDL_BlitInfo * info) { int width = info->dst_w; int height = info->dst_h; Uint8 *src = info->src; Uint8 *dst = info->dst; int srcskip = info->src_skip; int dstskip = info->dst_skip; Uint32 ckey = info->colorkey; Uint8 *palmap = info->table; int c; /* Set up some basic variables */ srcskip += width - (width + 7) / 8; if (palmap) { while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (bit != ckey) { *dst = palmap[bit]; } dst++; byte <<= 1; } src += srcskip; dst += dstskip; } } else { while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (bit != ckey) { *dst = bit; } dst++; byte <<= 1; } src += srcskip; dst += dstskip; } } } static void BlitBto2Key(SDL_BlitInfo * info) { int width = info->dst_w; int height = info->dst_h; Uint8 *src = info->src; Uint16 *dstp = (Uint16 *) info->dst; int srcskip = info->src_skip; int dstskip = info->dst_skip; Uint32 ckey = info->colorkey; Uint8 *palmap = info->table; int c; /* Set up some basic variables */ srcskip += width - (width + 7) / 8; dstskip /= 2; while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (bit != ckey) { *dstp = ((Uint16 *) palmap)[bit]; } byte <<= 1; dstp++; } src += srcskip; dstp += dstskip; } } static void BlitBto3Key(SDL_BlitInfo * info) { int width = info->dst_w; int height = info->dst_h; Uint8 *src = info->src; Uint8 *dst = info->dst; int srcskip = info->src_skip; int dstskip = info->dst_skip; Uint32 ckey = info->colorkey; Uint8 *palmap = info->table; int c; /* Set up some basic variables */ srcskip += width - (width + 7) / 8; while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (bit != ckey) { SDL_memcpy(dst, &palmap[bit * 4], 3); } byte <<= 1; dst += 3; } src += srcskip; dst += dstskip; } } static void BlitBto4Key(SDL_BlitInfo * info) { int width = info->dst_w; int height = info->dst_h; Uint8 *src = info->src; Uint32 *dstp = (Uint32 *) info->dst; int srcskip = info->src_skip; int dstskip = info->dst_skip; Uint32 ckey = info->colorkey; Uint8 *palmap = info->table; int c; /* Set up some basic variables */ srcskip += width - (width + 7) / 8; dstskip /= 4; while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (bit != ckey) { *dstp = ((Uint32 *) palmap)[bit]; } byte <<= 1; dstp++; } src += srcskip; dstp += dstskip; } } static void BlitBtoNAlpha(SDL_BlitInfo * info) { int width = info->dst_w; int height = info->dst_h; Uint8 *src = info->src; Uint8 *dst = info->dst; int srcskip = info->src_skip; int dstskip = info->dst_skip; const SDL_Color *srcpal = info->src_fmt->palette->colors; SDL_PixelFormat *dstfmt = info->dst_fmt; int dstbpp; int c; const int A = info->a; /* Set up some basic variables */ dstbpp = dstfmt->BytesPerPixel; srcskip += width - (width + 7) / 8; while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (1) { Uint32 pixel; unsigned sR, sG, sB; unsigned dR, dG, dB; sR = srcpal[bit].r; sG = srcpal[bit].g; sB = srcpal[bit].b; DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); } byte <<= 1; dst += dstbpp; } src += srcskip; dst += dstskip; } } static void BlitBtoNAlphaKey(SDL_BlitInfo * info) { int width = info->dst_w; int height = info->dst_h; Uint8 *src = info->src; Uint8 *dst = info->dst; int srcskip = info->src_skip; int dstskip = info->dst_skip; SDL_PixelFormat *srcfmt = info->src_fmt; SDL_PixelFormat *dstfmt = info->dst_fmt; const SDL_Color *srcpal = srcfmt->palette->colors; int dstbpp; int c; const int A = info->a; Uint32 ckey = info->colorkey; /* Set up some basic variables */ dstbpp = dstfmt->BytesPerPixel; srcskip += width - (width + 7) / 8; while (height--) { Uint8 byte = 0, bit; for (c = 0; c < width; ++c) { if ((c & 7) == 0) { byte = *src++; } bit = (byte & 0x80) >> 7; if (bit != ckey) { int sR, sG, sB; int dR, dG, dB; Uint32 pixel; sR = srcpal[bit].r; sG = srcpal[bit].g; sB = srcpal[bit].b; DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); } byte <<= 1; dst += dstbpp; } src += srcskip; dst += dstskip; } } static const SDL_BlitFunc bitmap_blit[] = { NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4 }; static const SDL_BlitFunc colorkey_blit[] = { NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key }; SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface * surface) { int which; if (surface->format->BitsPerPixel != 1) { /* We don't support sub 8-bit packed pixel modes */ return NULL; } if (surface->map->dst->format->BitsPerPixel < 8) { which = 0; } else { which = surface->map->dst->format->BytesPerPixel; } switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { case 0: return bitmap_blit[which]; case SDL_COPY_COLORKEY: return colorkey_blit[which]; case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: return which >= 2 ? BlitBtoNAlpha : NULL; case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: return which >= 2 ? BlitBtoNAlphaKey : NULL; } return NULL; } /* vi: set ts=4 sw=4 expandtab: */