view Makefile.ds @ 5275:7aba0406c273

Frank Zago to sdl The following patch fixes some of the bitrot for the Nintendo DS port. The support is still basic at the moment, but it allows to run the "general" test under the current head of tree (parent: 5269:11bd1585efb5 tip). Most of the patch is mine, but I integrated a couple changes that John Magnotti posted on Feb 1st.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2011 11:36:56 -0800
parents c5925cd41955
children 73f8030f0c72
line wrap: on
line source


#LibSDL 1.3 porting and enhancements by Darren Alton (lifning)
#LibSDL 1.2.9 DS porting by Troy Davis(GPF)

ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment (available from http://www.devkitpro.org). export DEVKITPRO=<path to>devkitPro")
endif
ifeq ($(strip $(DEVKITARM)),)
DEVKITARM = $(DEVKITPRO)/devkitARM
endif
PATH := $(PATH):$(DEVKITARM)/bin

CC = arm-eabi-gcc
AR = arm-eabi-ar
RANLIB = arm-eabi-ranlib

#ifdef GL
#DEFS += -DSDL_VIDEO_OPENGL=1
#TARGET = libSDL_gl.a
#else
TARGET = libSDL.a
#endif

#CFLAGS=$(DEFS) -Iinclude
CFLAGS	=	-mthumb -mthumb-interwork \
		-march=armv5te -mtune=arm946e-s \
		-O2 -Wall -Wwrite-strings -Wpointer-arith  \
		-DARM9 -D__NDS__ -I$(DEVKITPRO)/libnds/include -DENABLE_NDS -DNO_SIGNAL_H -DDISABLE_THREADS -DPACKAGE=\"SDL\" -DVERSION=\"1.3\" -DHAVE_ALLOCA_H=1 -DHAVE_ALLOCA=1 \
		-Iinclude -Isrc -Isrc/audio -Isrc/cdrom -Isrc/endian -Isrc/events -Isrc/joystick -Isrc/thread/nds -Isrc/thread -Isrc/timer -Isrc/video

#src/audio/disk/SDL_diskaudio.c \
#src/audio/dummy/SDL_dummyaudio.c \

SRCS = \
src/SDL.c \
src/SDL_assert.c \
src/SDL_compat.c \
src/SDL_error.c \
src/SDL_fatal.c \
src/SDL_hints.c \
src/SDL_log.c \
src/atomic/nds/SDL_atomic.c \
src/atomic/SDL_atomic.c \
src/audio/SDL_audio.c \
src/audio/SDL_audiocvt.c \
src/audio/SDL_audiodev.c \
src/audio/SDL_audiotypecvt.c \
src/audio/SDL_mixer.c \
src/audio/SDL_mixer_MMX.c \
src/audio/SDL_mixer_MMX_VC.c \
src/audio/SDL_mixer_m68k.c \
src/audio/SDL_wave.c \
src/audio/nds/SDL_ndsaudio.c \
src/cpuinfo/SDL_cpuinfo.c \
src/events/SDL_events.c \
src/events/SDL_keyboard.c \
src/events/SDL_mouse.c \
src/events/SDL_quit.c \
src/events/SDL_touch.c \
src/events/SDL_windowevents.c \
src/events/nds/SDL_ndsgesture.c \
src/file/SDL_rwops.c \
src/haptic/SDL_haptic.c \
src/haptic/nds/SDL_syshaptic.c \
src/joystick/SDL_joystick.c \
src/joystick/nds/SDL_sysjoystick.c \
src/power/SDL_power.c \
src/power/nds/SDL_syspower.c \
src/render/SDL_render.c \
src/render/SDL_yuv_sw.c \
src/render/software/SDL_render_sw.c \
src/render/software/SDL_blendpoint.c \
src/render/software/SDL_drawline.c \
src/render/software/SDL_blendline.c \
src/render/software/SDL_blendfillrect.c \
src/render/software/SDL_drawpoint.c \
src/stdlib/SDL_getenv.c \
src/stdlib/SDL_iconv.c \
src/stdlib/SDL_malloc.c \
src/stdlib/SDL_qsort.c \
src/stdlib/SDL_stdlib.c \
src/stdlib/SDL_string.c \
src/thread/SDL_thread.c \
src/thread/nds/SDL_syscond.c \
src/thread/nds/SDL_sysmutex.c \
src/thread/nds/SDL_syssem.c \
src/thread/nds/SDL_systhread.c \
src/timer/SDL_timer.c \
src/timer/nds/SDL_systimer.c \
src/video/SDL_RLEaccel.c \
src/video/SDL_blit.c \
src/video/SDL_blit_0.c \
src/video/SDL_blit_1.c \
src/video/SDL_blit_A.c \
src/video/SDL_blit_N.c \
src/video/SDL_blit_auto.c \
src/video/SDL_blit_copy.c \
src/video/SDL_blit_slow.c \
src/video/SDL_bmp.c \
src/video/SDL_fillrect.c \
src/video/SDL_pixels.c \
src/video/SDL_rect.c \
src/video/SDL_stretch.c \
src/video/SDL_surface.c \
src/video/SDL_video.c \
src/video/dummy/SDL_nullevents.c \
src/video/dummy/SDL_nullvideo.c \
src/video/nds/SDL_ndsevents.c \
src/video/nds/SDL_ndsrender.c \
src/video/nds/SDL_ndsvideo.c \

OBJS = $(SRCS:.c=.o)

TEST = \
test/nds-test-progs/general/general.nds \
test/nds-test-progs/sprite/sprite.nds \
test/nds-test-progs/sprite2/sprite2.nds \


all: $(TARGET) install nds_test

$(TARGET): copy_config \
	$(OBJS)
	$(AR) rc $(TARGET) $(OBJS)
	-@ ($(RANLIB) $@ || true) >/dev/null 2>&1

install: $(TARGET)
	@cp libSDL.a $(DEVKITPRO)/libnds/lib/
	@mkdir -p $(DEVKITPRO)/libnds/include/SDL/
	@cp include/*.h $(DEVKITPRO)/libnds/include/SDL/

nds_test:
	$(MAKE) -C test/nds-test-progs/general
#	$(MAKE) -C test/nds-test-progs/sprite
#	$(MAKE) -C test/nds-test-progs/sprite2

copy_config:
	@cp include/SDL_config.h.default include/SDL_config.h

clean:
	rm -f include/SDL_config.h $(OBJS)