Mercurial > sdl-ios-xcode
view Makefile.ds @ 5275:7aba0406c273
Frank Zago to sdl
The following patch fixes some of the bitrot for the Nintendo DS port.
The support is still basic at the moment, but it allows to run the "general"
test under the current head of tree (parent: 5269:11bd1585efb5 tip).
Most of the patch is mine, but I integrated a couple changes that John
Magnotti posted on Feb 1st.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2011 11:36:56 -0800 |
parents | c5925cd41955 |
children | 73f8030f0c72 |
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#LibSDL 1.3 porting and enhancements by Darren Alton (lifning) #LibSDL 1.2.9 DS porting by Troy Davis(GPF) ifeq ($(strip $(DEVKITPRO)),) $(error "Please set DEVKITPRO in your environment (available from http://www.devkitpro.org). export DEVKITPRO=<path to>devkitPro") endif ifeq ($(strip $(DEVKITARM)),) DEVKITARM = $(DEVKITPRO)/devkitARM endif PATH := $(PATH):$(DEVKITARM)/bin CC = arm-eabi-gcc AR = arm-eabi-ar RANLIB = arm-eabi-ranlib #ifdef GL #DEFS += -DSDL_VIDEO_OPENGL=1 #TARGET = libSDL_gl.a #else TARGET = libSDL.a #endif #CFLAGS=$(DEFS) -Iinclude CFLAGS = -mthumb -mthumb-interwork \ -march=armv5te -mtune=arm946e-s \ -O2 -Wall -Wwrite-strings -Wpointer-arith \ -DARM9 -D__NDS__ -I$(DEVKITPRO)/libnds/include -DENABLE_NDS -DNO_SIGNAL_H -DDISABLE_THREADS -DPACKAGE=\"SDL\" -DVERSION=\"1.3\" -DHAVE_ALLOCA_H=1 -DHAVE_ALLOCA=1 \ -Iinclude -Isrc -Isrc/audio -Isrc/cdrom -Isrc/endian -Isrc/events -Isrc/joystick -Isrc/thread/nds -Isrc/thread -Isrc/timer -Isrc/video #src/audio/disk/SDL_diskaudio.c \ #src/audio/dummy/SDL_dummyaudio.c \ SRCS = \ src/SDL.c \ src/SDL_assert.c \ src/SDL_compat.c \ src/SDL_error.c \ src/SDL_fatal.c \ src/SDL_hints.c \ src/SDL_log.c \ src/atomic/nds/SDL_atomic.c \ src/atomic/SDL_atomic.c \ src/audio/SDL_audio.c \ src/audio/SDL_audiocvt.c \ src/audio/SDL_audiodev.c \ src/audio/SDL_audiotypecvt.c \ src/audio/SDL_mixer.c \ src/audio/SDL_mixer_MMX.c \ src/audio/SDL_mixer_MMX_VC.c \ src/audio/SDL_mixer_m68k.c \ src/audio/SDL_wave.c \ src/audio/nds/SDL_ndsaudio.c \ src/cpuinfo/SDL_cpuinfo.c \ src/events/SDL_events.c \ src/events/SDL_keyboard.c \ src/events/SDL_mouse.c \ src/events/SDL_quit.c \ src/events/SDL_touch.c \ src/events/SDL_windowevents.c \ src/events/nds/SDL_ndsgesture.c \ src/file/SDL_rwops.c \ src/haptic/SDL_haptic.c \ src/haptic/nds/SDL_syshaptic.c \ src/joystick/SDL_joystick.c \ src/joystick/nds/SDL_sysjoystick.c \ src/power/SDL_power.c \ src/power/nds/SDL_syspower.c \ src/render/SDL_render.c \ src/render/SDL_yuv_sw.c \ src/render/software/SDL_render_sw.c \ src/render/software/SDL_blendpoint.c \ src/render/software/SDL_drawline.c \ src/render/software/SDL_blendline.c \ src/render/software/SDL_blendfillrect.c \ src/render/software/SDL_drawpoint.c \ src/stdlib/SDL_getenv.c \ src/stdlib/SDL_iconv.c \ src/stdlib/SDL_malloc.c \ src/stdlib/SDL_qsort.c \ src/stdlib/SDL_stdlib.c \ src/stdlib/SDL_string.c \ src/thread/SDL_thread.c \ src/thread/nds/SDL_syscond.c \ src/thread/nds/SDL_sysmutex.c \ src/thread/nds/SDL_syssem.c \ src/thread/nds/SDL_systhread.c \ src/timer/SDL_timer.c \ src/timer/nds/SDL_systimer.c \ src/video/SDL_RLEaccel.c \ src/video/SDL_blit.c \ src/video/SDL_blit_0.c \ src/video/SDL_blit_1.c \ src/video/SDL_blit_A.c \ src/video/SDL_blit_N.c \ src/video/SDL_blit_auto.c \ src/video/SDL_blit_copy.c \ src/video/SDL_blit_slow.c \ src/video/SDL_bmp.c \ src/video/SDL_fillrect.c \ src/video/SDL_pixels.c \ src/video/SDL_rect.c \ src/video/SDL_stretch.c \ src/video/SDL_surface.c \ src/video/SDL_video.c \ src/video/dummy/SDL_nullevents.c \ src/video/dummy/SDL_nullvideo.c \ src/video/nds/SDL_ndsevents.c \ src/video/nds/SDL_ndsrender.c \ src/video/nds/SDL_ndsvideo.c \ OBJS = $(SRCS:.c=.o) TEST = \ test/nds-test-progs/general/general.nds \ test/nds-test-progs/sprite/sprite.nds \ test/nds-test-progs/sprite2/sprite2.nds \ all: $(TARGET) install nds_test $(TARGET): copy_config \ $(OBJS) $(AR) rc $(TARGET) $(OBJS) -@ ($(RANLIB) $@ || true) >/dev/null 2>&1 install: $(TARGET) @cp libSDL.a $(DEVKITPRO)/libnds/lib/ @mkdir -p $(DEVKITPRO)/libnds/include/SDL/ @cp include/*.h $(DEVKITPRO)/libnds/include/SDL/ nds_test: $(MAKE) -C test/nds-test-progs/general # $(MAKE) -C test/nds-test-progs/sprite # $(MAKE) -C test/nds-test-progs/sprite2 copy_config: @cp include/SDL_config.h.default include/SDL_config.h clean: rm -f include/SDL_config.h $(OBJS)