view docs/man3/SDL_SetClipRect.3 @ 4438:7a53f8efc017 SDL-1.2

esigra 2010-04-17 03:53:57 PDT If this header file is supposed to be includable from C++ code, the code should of course use one of the SDL_*_cast macros from SDL_stdinc.h.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 23 Apr 2010 02:14:06 -0700
parents 1238da4a7112
children
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.TH "SDL_SetClipRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SetClipRect \- Sets the clipping rectangle for a surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_SetClipRect\fP\fR(\fBSDL_Surface *surface, SDL_Rect *rect\fR);
.SH "DESCRIPTION"
.PP
Sets the clipping rectangle for a surface\&. When this surface is the destination of a blit, only the area within the clip rectangle will be drawn into\&.
.PP
The rectangle pointed to by \fBrect\fR will be clipped to the edges of the surface so that the clip rectangle for a surface can never fall outside the edges of the surface\&.
.PP
If \fBrect\fR is \fBNULL\fP the clipping rectangle will be set to the full size of the surface\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetClipRect\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Surface\fR\fR
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01