Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetVideoInfo.3 @ 4438:7a53f8efc017 SDL-1.2
esigra 2010-04-17 03:53:57 PDT
If this header file is supposed to be includable from C++ code, the code should
of course use one of the SDL_*_cast macros from SDL_stdinc.h.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 23 Apr 2010 02:14:06 -0700 |
parents | 1238da4a7112 |
children |
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.TH "SDL_GetVideoInfo" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetVideoInfo \- returns a pointer to information about the video hardware .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_VideoInfo *\fBSDL_GetVideoInfo\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP This function returns a read-only pointer to \fIinformation\fR about the video hardware\&. If this is called before \fISDL_SetVideoMode\fR, the \fBvfmt\fR member of the returned structure will contain the pixel format of the "best" video mode\&. .SH "SEE ALSO" .PP \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_VideoInfo\fR\fR .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01