Mercurial > sdl-ios-xcode
view include/SDL_name.h @ 1803:79e6943b5f6c
Fixed bug #222
SDL_macgl loads CFM library (OpenGLLibrary) even in Mach-O,
when it should be loading the OpenGL.framework code instead
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 May 2006 07:16:38 +0000 |
parents | d2d48e10f370 |
children |
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#ifndef _SDLname_h_ #define _SDLname_h_ #if defined(__STDC__) || defined(__cplusplus) #define NeedFunctionPrototypes 1 #endif #define SDL_NAME(X) SDL_##X #endif /* _SDLname_h_ */