Mercurial > sdl-ios-xcode
view XCodeiPhoneOS/Test/README @ 2952:79dee7da6ba5
Date: Fri, 02 Jan 2009 00:54:48 +0100
From: Couriersud
Subject: SDL1.3 Two small bugs ...
The first bug is rather straight forward; XCloseDevice needs a device,
not an ID.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 02 Jan 2009 01:34:52 +0000 |
parents | f55c87ae336b |
children |
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TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS. Most of these test programs work fine, with the following exceptions: testalpha: Program crashes. Problem appears to effect Mac OS X as well. testhread: SIGTERM kills the process immediately without executing the 'kill' function. The posix standard says this shouldn't happen. Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?) testlock: Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT. testpalette: "SDL error: blitting boat: Blit combination not supported." Happens on Mac OS X as well. testsprite2: SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR. testwin: Behaves as it does under Mac OS X ... not sure if that is correctly or not. threadwin: Works if -threaded is not on. Otherwise it doesn't work, but this is true under Mac OS X as well.