view docs/html/sdleventstate.html @ 73:79d08fa05301

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author Sam Lantinga <slouken@lokigames.com>
date Sat, 16 Jun 2001 06:43:44 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
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>SDL_EventState</TITLE
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><H1
><A
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>SDL_EventState</A
></H1
><DIV
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><A
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></A
><H2
>Name</H2
>SDL_EventState&nbsp;--&nbsp;This function allows you to set the state of processing certain events.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN5106"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
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></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>Uint8 <B
CLASS="FSFUNC"
>SDL_EventState</B
></CODE
>(Uint8 type, int state);</CODE
></P
><P
></P
></DIV
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><DIV
CLASS="REFSECT1"
><A
NAME="AEN5113"
></A
><H2
>Description</H2
><P
>This function allows you to set the state of processing certain event <TT
CLASS="PARAMETER"
><I
>type</I
></TT
>'s.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>state</I
></TT
> is set to <TT
CLASS="LITERAL"
>SDL_IGNORE</TT
>, 
that event <TT
CLASS="PARAMETER"
><I
>type</I
></TT
> will be automatically dropped from the event queue and will 
not be filtered.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>state</I
></TT
> is set to <TT
CLASS="LITERAL"
>SDL_ENABLE</TT
>, 
that event <TT
CLASS="PARAMETER"
><I
>type</I
></TT
> will be processed normally.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>state</I
></TT
> is set to <TT
CLASS="LITERAL"
>SDL_QUERY</TT
>,
<TT
CLASS="FUNCTION"
>SDL_EventState</TT
> will return the current processing 
state of the specified event <TT
CLASS="PARAMETER"
><I
>type</I
></TT
>.</P
><P
>A list of event <TT
CLASS="PARAMETER"
><I
>type</I
></TT
>'s can be found in the <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
> section.</P
></DIV
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><A
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></A
><H2
>See Also</H2
><P
><A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
></P
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