Mercurial > sdl-ios-xcode
view src/events/SDL_quit.c @ 4423:7953336267c2
Disable error checks for reset actuators and set autocenter.
Reset actuators and set autocenter might not actually be supported on all
implementations. We'll just disable error checking since they aren't
critical to neither opening the joystick nor the haptic subsystem.
author | Edgar Simo <bobbens@gmail.com> |
---|---|
date | Sun, 28 Feb 2010 09:23:23 +0000 |
parents | f7b03b6838cb |
children | faa9fc8e7f67 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* General quit handling code for SDL */ #ifdef HAVE_SIGNAL_H #include <signal.h> #endif #include "SDL_events.h" #include "SDL_events_c.h" #ifdef HAVE_SIGNAL_H static void SDL_HandleSIG(int sig) { /* Reset the signal handler */ signal(sig, SDL_HandleSIG); /* Signal a quit interrupt */ SDL_SendQuit(); } #endif /* HAVE_SIGNAL_H */ /* Public functions */ int SDL_QuitInit(void) { #ifdef HAVE_SIGNAL_H void (*ohandler) (int); /* Both SIGINT and SIGTERM are translated into quit interrupts */ ohandler = signal(SIGINT, SDL_HandleSIG); if (ohandler != SIG_DFL) signal(SIGINT, ohandler); ohandler = signal(SIGTERM, SDL_HandleSIG); if (ohandler != SIG_DFL) signal(SIGTERM, ohandler); #endif /* HAVE_SIGNAL_H */ /* That's it! */ return (0); } void SDL_QuitQuit(void) { #ifdef HAVE_SIGNAL_H void (*ohandler) (int); ohandler = signal(SIGINT, SIG_DFL); if (ohandler != SDL_HandleSIG) signal(SIGINT, ohandler); ohandler = signal(SIGTERM, SIG_DFL); if (ohandler != SDL_HandleSIG) signal(SIGTERM, ohandler); #endif /* HAVE_SIGNAL_H */ } /* This function returns 1 if it's okay to close the application window */ int SDL_SendQuit(void) { int posted; posted = 0; if (SDL_ProcessEvents[SDL_QUIT] == SDL_ENABLE) { SDL_Event event; event.type = SDL_QUIT; posted = (SDL_PushEvent(&event) > 0); } return (posted); } /* vi: set ts=4 sw=4 expandtab: */