view docs/man3/SDL_WM_GrabInput.3 @ 3925:78ff7d10dbb5 SDL-1.2

From: Laurence Passmore Date: Mon, 26 Mar 2007 23:22:45 +0100 To: "A list for developers using the SDL library. \(includes SDL-announce\)" <sdl@lists.libsdl.org> Subject: [SDL] SDL_config_macosx.h: MAC_OS_X_VERSION_MIN_REQUIRED Hi, I just compiled my SDL application on Mac OS X with -Wundef and it threw a number of errors. Of note was: SDL_config_macosx.h: 34 warning: "MAC_OS_X_VERSION_MIN_REQUIRED" is not defined Line 34 is: #if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined (__POWERPC__)) ) Now according to this mailing on the Apple developer lists: http://lists.apple.com/archives/Xcode-users/2005/May/msg00602.html that particular #define was removed from the gcc compiler defaults and AvailabilityMacros.h (/usr/include/AvailabilityMacros.h) should be pulled in directly instead. Would someone closer to the Mac OS X version of SDL be willing to make that change please? Thanks. Laurence Passmore Homeworld SDL @ www.homeworldsdl.org
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 27 Mar 2007 00:37:51 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_WM_GrabInput" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_WM_GrabInput\- Grabs mouse and keyboard input\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_GrabMode \fBSDL_WM_GrabInput\fP\fR(\fBSDL_GrabMode mode\fR);
.SH "DESCRIPTION"
.PP
Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any\&.
.PP
When \fBmode\fR is \fBSDL_GRAB_QUERY\fP the grab mode is not changed, but the current grab mode is returned\&.
.PP
.PP
.nf
\f(CWtypedef enum {
  SDL_GRAB_QUERY,
  SDL_GRAB_OFF,
  SDL_GRAB_ON
} SDL_GrabMode;\fR
.fi
.PP
 
.SH "RETURN VALUE"
.PP
The current/new \fBSDL_GrabMode\fR\&.
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01