view test/testnativew32.c @ 3496:78fc8ea578b2

Joe 2009-11-23 21:31:10 PST If type is ::SDL_HAPTIC_CARTESIAN, direction is encoded by three positions 367 * (X axis, Y axis and Z axis (with 3 axes)). ::SDL_HAPTIC_CARTESIAN uses 368 * the first three \c dir parameters. The cardinal directions would be: 369 * - North: 0,-1, 0 370 * - East: -1, 0, 0 371 * - South: 0, 1, 0 372 * - West: 1, 0, 0 typedef struct SDL_HapticDirection { Uint8 type; /**< The type of encoding. */ Uint16 dir[3]; /**< The encoded direction. */ } SDL_HapticDirection; An unsigned int can't store negative values and I don't see an alternate way to encode them in the docs or source. The best I have been able to come up with is using a negative magnitude for the effect but this will only get me 2 of the 4 quadrants in the plane for 2d effects. I looked at the win32 and linux implementations and I believe is is safe to use signed ints in the direction struct. I am unfamiliar with the darwin haptics API so I don't know if it is safe.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 27 Nov 2009 19:29:27 +0000
parents 6f3308d4b6cd
children e8916fe9cfc8
line wrap: on
line source


#include "testnative.h"

#ifdef TEST_NATIVE_WIN32

static void *CreateWindowWin32(int w, int h);
static void DestroyWindowWin32(void *window);

NativeWindowFactory Win32WindowFactory = {
    "win32",
    CreateWindowWin32,
    DestroyWindowWin32
};

LRESULT CALLBACK
WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
    switch (msg) {
    case WM_CLOSE:
        DestroyWindow(hwnd);
        break;
    case WM_DESTROY:
        PostQuitMessage(0);
        break;
    default:
        return DefWindowProc(hwnd, msg, wParam, lParam);
    }
    return 0;
}

static void *
CreateWindowWin32(int w, int h)
{
    HWND hwnd;
    WNDCLASS wc;

    wc.style = 0;
    wc.lpfnWndProc = WndProc;
    wc.cbClsExtra = 0;
    wc.cbWndExtra = 0;
    wc.hInstance = GetModuleHandle(NULL);
    wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
    wc.hCursor = LoadCursor(NULL, IDC_ARROW);
    wc.hbrBackground = (HBRUSH) (COLOR_WINDOW + 1);
    wc.lpszMenuName = NULL;
    wc.lpszClassName = "SDL Test";

    if (!RegisterClass(&wc)) {
        MessageBox(NULL, "Window Registration Failed!", "Error!",
                   MB_ICONEXCLAMATION | MB_OK);
        return 0;
    }

    hwnd =
        CreateWindow("SDL Test", "", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
                     CW_USEDEFAULT, w, h, NULL, NULL, GetModuleHandle(NULL),
                     NULL);
    if (hwnd == NULL) {
        MessageBox(NULL, "Window Creation Failed!", "Error!",
                   MB_ICONEXCLAMATION | MB_OK);
        return 0;
    }

    ShowWindow(hwnd, SW_SHOW);

    return hwnd;
}

static void
DestroyWindowWin32(void *window)
{
    DestroyWindow((HWND) window);
}

#endif