Mercurial > sdl-ios-xcode
view test/automated/Makefile @ 3496:78fc8ea578b2
Joe 2009-11-23 21:31:10 PST
If type is ::SDL_HAPTIC_CARTESIAN, direction is encoded by three positions
367 * (X axis, Y axis and Z axis (with 3 axes)). ::SDL_HAPTIC_CARTESIAN
uses
368 * the first three \c dir parameters. The cardinal directions would
be:
369 * - North: 0,-1, 0
370 * - East: -1, 0, 0
371 * - South: 0, 1, 0
372 * - West: 1, 0, 0
typedef struct SDL_HapticDirection
{
Uint8 type; /**< The type of encoding. */
Uint16 dir[3]; /**< The encoded direction. */
} SDL_HapticDirection;
An unsigned int can't store negative values and I don't see an alternate way to
encode them in the docs or source. The best I have been able to come up with is
using a negative magnitude for the effect but this will only get me 2 of the 4
quadrants in the plane for 2d effects. I looked at the win32 and linux
implementations and I believe is is safe to use signed ints in the direction
struct. I am unfamiliar with the darwin haptics API so I don't know if it is
safe.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 27 Nov 2009 19:29:27 +0000 |
parents | c32c53fca10d |
children | 0c429a5fda8a |
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CFLAGS := -W -Wall -Wextra -g `sdl-config --cflags` LDFLAGS := `sdl-config --libs` # If it doesn't pick up defaults #CFLAGS := -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL #LDFLAGS := -lm -ldl -lesd -lpthread SRC := testsdl.c \ rwops/rwops.c \ platform/platform.c \ surface/surface.c \ render/render.c \ audio/audio.c COMMON_SRC := SDL_at.c common/common.c COMMON_INCLUDE := SDL_at.h TESTS_ALL := testsdl \ rwops/rwops \ platform/platform \ surface/surface \ render/render \ audio/audio .PHONY: all clean test all: $(TESTS_ALL) test: all @./testsdl testsdl: $(SRC) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(SRC) $(COMMON_SRC) rwops/rwops: rwops/rwops.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ rwops/rwops.c $(COMMON_SRC) -DTEST_STANDALONE platform/platform: platform/platform.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ platform/platform.c $(COMMON_SRC) -DTEST_STANDALONE surface/surface: surface/surface.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ surface/surface.c $(COMMON_SRC) -DTEST_STANDALONE render/render: render/render.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ render/render.c $(COMMON_SRC) -DTEST_STANDALONE audio/audio: audio/audio.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ audio/audio.c $(COMMON_SRC) -DTEST_STANDALONE clean: $(RM) $(TESTS_ALL)