view Xcode/SDL/pkg-support/SDL-devel.info @ 3468:789b97008d8a

My first OpenGL shader! Momma will be so proud! This shader implements the software renderer mask semantics where the source pixel is multiplied by the color and alpha modulation values and then any pixel with non-zero alpha is fully opaque. The OpenGL renderer on Mac OS X now passes all the automated render tests! :)
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 05:29:31 +0000
parents d63e9f5944ae
children
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Title SDL 1.2.9
Version 1
Description SDL Library for Mac OS X (http://www.libsdl.org)
DefaultLocation /Developer/Documentation/SDL
Diskname (null)
DeleteWarning 
NeedsAuthorization YES
DisableStop NO
UseUserMask YES
Application NO
Relocatable NO
Required NO
InstallOnly NO
RequiresReboot NO
InstallFat NO