view src/video/windx5/SDL_dx5yuv.c @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents 51038e80ae59
children 4da1ee79c9af
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* This is the DirectDraw implementation of YUV video overlays */

#include "SDL_video.h"
#include "SDL_dx5yuv_c.h"
#include "../SDL_yuvfuncs.h"

//#define USE_DIRECTX_OVERLAY

/* The functions used to manipulate software video overlays */
static struct private_yuvhwfuncs dx5_yuvfuncs = {
    DX5_LockYUVOverlay,
    DX5_UnlockYUVOverlay,
    DX5_DisplayYUVOverlay,
    DX5_FreeYUVOverlay
};

struct private_yuvhwdata
{
    LPDIRECTDRAWSURFACE3 surface;

    /* These are just so we don't have to allocate them separately */
    Uint16 pitches[3];
    Uint8 *planes[3];
};


static LPDIRECTDRAWSURFACE3
CreateYUVSurface (_THIS, int width, int height, Uint32 format)
{
    HRESULT result;
    LPDIRECTDRAWSURFACE dd_surface1;
    LPDIRECTDRAWSURFACE3 dd_surface3;
    DDSURFACEDESC ddsd;

    /* Set up the surface description */
    SDL_memset (&ddsd, 0, sizeof (ddsd));
    ddsd.dwSize = sizeof (ddsd);
    ddsd.dwFlags = (DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT);
    ddsd.dwWidth = width;
    ddsd.dwHeight = height;
#ifdef USE_DIRECTX_OVERLAY
    ddsd.ddsCaps.dwCaps = (DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY);
#else
    ddsd.ddsCaps.dwCaps = (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY);
#endif
    ddsd.ddpfPixelFormat.dwSize = sizeof (ddsd.ddpfPixelFormat);
    ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
    ddsd.ddpfPixelFormat.dwFourCC = format;

    /* Create the DirectDraw video surface */
    result = IDirectDraw2_CreateSurface (ddraw2, &ddsd, &dd_surface1, NULL);
    if (result != DD_OK) {
        SetDDerror ("DirectDraw2::CreateSurface", result);
        return (NULL);
    }
    result = IDirectDrawSurface_QueryInterface (dd_surface1,
                                                &IID_IDirectDrawSurface3,
                                                (LPVOID *) & dd_surface3);
    IDirectDrawSurface_Release (dd_surface1);
    if (result != DD_OK) {
        SetDDerror ("DirectDrawSurface::QueryInterface", result);
        return (NULL);
    }

    /* Make sure the surface format was set properly */
    SDL_memset (&ddsd, 0, sizeof (ddsd));
    ddsd.dwSize = sizeof (ddsd);
    result = IDirectDrawSurface3_Lock (dd_surface3, NULL,
                                       &ddsd, DDLOCK_NOSYSLOCK, NULL);
    if (result != DD_OK) {
        SetDDerror ("DirectDrawSurface3::Lock", result);
        IDirectDrawSurface_Release (dd_surface3);
        return (NULL);
    }
    IDirectDrawSurface3_Unlock (dd_surface3, NULL);

    if (!(ddsd.ddpfPixelFormat.dwFlags & DDPF_FOURCC) ||
        (ddsd.ddpfPixelFormat.dwFourCC != format)) {
        SDL_SetError ("DDraw didn't use requested FourCC format");
        IDirectDrawSurface_Release (dd_surface3);
        return (NULL);
    }

    /* We're ready to go! */
    return (dd_surface3);
}

#ifdef DEBUG_YUV
static char *
PrintFOURCC (Uint32 code)
{
    static char buf[5];

    buf[3] = code >> 24;
    buf[2] = (code >> 16) & 0xFF;
    buf[1] = (code >> 8) & 0xFF;
    buf[0] = (code & 0xFF);
    return (buf);
}
#endif

SDL_Overlay *
DX5_CreateYUVOverlay (_THIS, int width, int height, Uint32 format,
                      SDL_Surface * display)
{
    SDL_Overlay *overlay;
    struct private_yuvhwdata *hwdata;

#ifdef DEBUG_YUV
    DWORD numcodes;
    DWORD *codes;

    printf ("FOURCC format requested: 0x%x\n", PrintFOURCC (format));
    IDirectDraw2_GetFourCCCodes (ddraw2, &numcodes, NULL);
    if (numcodes) {
        DWORD i;
        codes = SDL_malloc (numcodes * sizeof (*codes));
        if (codes) {
            IDirectDraw2_GetFourCCCodes (ddraw2, &numcodes, codes);
            for (i = 0; i < numcodes; ++i) {
                fprintf (stderr, "Code %d: 0x%x\n", i,
                         PrintFOURCC (codes[i]));
            }
            SDL_free (codes);
        }
    } else {
        fprintf (stderr, "No FOURCC codes supported\n");
    }
#endif

    /* Create the overlay structure */
    overlay = (SDL_Overlay *) SDL_malloc (sizeof *overlay);
    if (overlay == NULL) {
        SDL_OutOfMemory ();
        return (NULL);
    }
    SDL_memset (overlay, 0, (sizeof *overlay));

    /* Fill in the basic members */
    overlay->format = format;
    overlay->w = width;
    overlay->h = height;

    /* Set up the YUV surface function structure */
    overlay->hwfuncs = &dx5_yuvfuncs;

    /* Create the pixel data and lookup tables */
    hwdata = (struct private_yuvhwdata *) SDL_malloc (sizeof *hwdata);
    overlay->hwdata = hwdata;
    if (hwdata == NULL) {
        SDL_OutOfMemory ();
        SDL_FreeYUVOverlay (overlay);
        return (NULL);
    }
    hwdata->surface = CreateYUVSurface (this, width, height, format);
    if (hwdata->surface == NULL) {
        SDL_FreeYUVOverlay (overlay);
        return (NULL);
    }
    overlay->hw_overlay = 1;

    /* Set up the plane pointers */
    overlay->pitches = hwdata->pitches;
    overlay->pixels = hwdata->planes;
    switch (format) {
    case SDL_YV12_OVERLAY:
    case SDL_IYUV_OVERLAY:
        overlay->planes = 3;
        break;
    default:
        overlay->planes = 1;
        break;
    }

    /* We're all done.. */
    return (overlay);
}

int
DX5_LockYUVOverlay (_THIS, SDL_Overlay * overlay)
{
    HRESULT result;
    LPDIRECTDRAWSURFACE3 surface;
    DDSURFACEDESC ddsd;

    surface = overlay->hwdata->surface;
    SDL_memset (&ddsd, 0, sizeof (ddsd));
    ddsd.dwSize = sizeof (ddsd);
    result = IDirectDrawSurface3_Lock (surface, NULL,
                                       &ddsd, DDLOCK_NOSYSLOCK, NULL);
    if (result == DDERR_SURFACELOST) {
        result = IDirectDrawSurface3_Restore (surface);
        result = IDirectDrawSurface3_Lock (surface, NULL, &ddsd,
                                           (DDLOCK_NOSYSLOCK | DDLOCK_WAIT),
                                           NULL);
    }
    if (result != DD_OK) {
        SetDDerror ("DirectDrawSurface3::Lock", result);
        return (-1);
    }

    /* Find the pitch and offset values for the overlay */
#if defined(NONAMELESSUNION)
    overlay->pitches[0] = (Uint16) ddsd.u1.lPitch;
#else
    overlay->pitches[0] = (Uint16) ddsd.lPitch;
#endif
    overlay->pixels[0] = (Uint8 *) ddsd.lpSurface;
    switch (overlay->format) {
    case SDL_YV12_OVERLAY:
    case SDL_IYUV_OVERLAY:
        /* Add the two extra planes */
        overlay->pitches[1] = overlay->pitches[0] / 2;
        overlay->pitches[2] = overlay->pitches[0] / 2;
        overlay->pixels[1] = overlay->pixels[0] +
            overlay->pitches[0] * overlay->h;
        overlay->pixels[2] = overlay->pixels[1] +
            overlay->pitches[1] * overlay->h / 2;
        break;
    default:
        /* Only one plane, no worries */
        break;
    }
    return (0);
}

void
DX5_UnlockYUVOverlay (_THIS, SDL_Overlay * overlay)
{
    LPDIRECTDRAWSURFACE3 surface;

    surface = overlay->hwdata->surface;
    IDirectDrawSurface3_Unlock (surface, NULL);
}

int
DX5_DisplayYUVOverlay (_THIS, SDL_Overlay * overlay, SDL_Rect * src,
                       SDL_Rect * dst)
{
    HRESULT result;
    LPDIRECTDRAWSURFACE3 surface;
    RECT srcrect, dstrect;

    surface = overlay->hwdata->surface;
    srcrect.top = src->y;
    srcrect.bottom = srcrect.top + src->h;
    srcrect.left = src->x;
    srcrect.right = srcrect.left + src->w;
    dstrect.top = SDL_bounds.top + dst->y;
    dstrect.left = SDL_bounds.left + dst->x;
    dstrect.bottom = dstrect.top + dst->h;
    dstrect.right = dstrect.left + dst->w;
#ifdef USE_DIRECTX_OVERLAY
    result = IDirectDrawSurface3_UpdateOverlay (surface, &srcrect,
                                                SDL_primary, &dstrect,
                                                DDOVER_SHOW, NULL);
    if (result != DD_OK) {
        SetDDerror ("DirectDrawSurface3::UpdateOverlay", result);
        return (-1);
    }
#else
    result =
        IDirectDrawSurface3_Blt (SDL_primary, &dstrect, surface, &srcrect,
                                 DDBLT_WAIT, NULL);
    if (result != DD_OK) {
        SetDDerror ("DirectDrawSurface3::Blt", result);
        return (-1);
    }
#endif
    return (0);
}

void
DX5_FreeYUVOverlay (_THIS, SDL_Overlay * overlay)
{
    struct private_yuvhwdata *hwdata;

    hwdata = overlay->hwdata;
    if (hwdata) {
        if (hwdata->surface) {
            IDirectDrawSurface_Release (hwdata->surface);
        }
        SDL_free (hwdata);
    }
}

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