Mercurial > sdl-ios-xcode
view src/video/dga/SDL_dgaevents.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 3ba88cb7eb1b |
children | 4da1ee79c9af |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Handle the event stream, converting DGA events into SDL events */ #include <stdio.h> #include <X11/Xlib.h> #include "../Xext/extensions/xf86dga.h" #include "../SDL_sysvideo.h" #include "../../events/SDL_events_c.h" #include "SDL_dgavideo.h" #include "SDL_dgaevents_c.h" /* get function pointers... */ #include "../x11/SDL_x11dyn.h" /* Heheh we're using X11 event code */ extern int X11_Pending (Display * display); extern void X11_InitKeymap (void); extern SDLKey X11_TranslateKeycode (Display * display, KeyCode kc); static int DGA_DispatchEvent (_THIS) { int posted; SDL_NAME (XDGAEvent) xevent; XNextEvent (DGA_Display, (XEvent *) & xevent); posted = 0; xevent.type -= DGA_event_base; switch (xevent.type) { /* Mouse motion? */ case MotionNotify: { if (SDL_VideoSurface) { posted = SDL_PrivateMouseMotion (0, 1, xevent.xmotion.dx, xevent.xmotion.dy); } } break; /* Mouse button press? */ case ButtonPress: { posted = SDL_PrivateMouseButton (SDL_PRESSED, xevent.xbutton.button, 0, 0); } break; /* Mouse button release? */ case ButtonRelease: { posted = SDL_PrivateMouseButton (SDL_RELEASED, xevent.xbutton.button, 0, 0); } break; /* Key press? */ case KeyPress: { SDL_keysym keysym; KeyCode keycode; XKeyEvent xkey; SDL_NAME (XDGAKeyEventToXKeyEvent) (&xevent.xkey, &xkey); keycode = xkey.keycode; #ifdef DEBUG_XEVENTS printf ("KeyPress (X11 keycode = 0x%X)\n", xkey.keycode); #endif /* Get the translated SDL virtual keysym */ keysym.scancode = keycode; keysym.sym = X11_TranslateKeycode (DGA_Display, keycode); keysym.mod = KMOD_NONE; keysym.unicode = 0; /* Look up the translated value for the key event */ if (SDL_TranslateUNICODE) { static XComposeStatus state; char keybuf[32]; if (XLookupString (&xkey, keybuf, sizeof (keybuf), NULL, &state)) { /* * FIXME: XLookupString() may yield more than one * character, so we need a mechanism to allow for * this (perhaps null keypress events with a * unicode value) */ keysym.unicode = (Uint8) keybuf[0]; } } posted = SDL_PrivateKeyboard (SDL_PRESSED, &keysym); } break; /* Key release? */ case KeyRelease: { SDL_keysym keysym; KeyCode keycode; XKeyEvent xkey; SDL_NAME (XDGAKeyEventToXKeyEvent) (&xevent.xkey, &xkey); keycode = xkey.keycode; #ifdef DEBUG_XEVENTS printf ("KeyRelease (X11 keycode = 0x%X)\n", xkey.keycode); #endif /* Get the translated SDL virtual keysym */ keysym.scancode = keycode; keysym.sym = X11_TranslateKeycode (DGA_Display, keycode); keysym.mod = KMOD_NONE; keysym.unicode = 0; posted = SDL_PrivateKeyboard (SDL_RELEASED, &keysym); } break; break; } return (posted); } void DGA_PumpEvents (_THIS) { /* Keep processing pending events */ LOCK_DISPLAY (); while (X11_Pending (DGA_Display)) { DGA_DispatchEvent (this); } UNLOCK_DISPLAY (); } void DGA_InitOSKeymap (_THIS) { X11_InitKeymap (); } /* vi: set ts=4 sw=4 expandtab: */