Mercurial > sdl-ios-xcode
view src/video/cybergfx/SDL_cgxaccel.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_endian.h" #include "SDL_video.h" #include "../SDL_sysvideo.h" #include "../SDL_blit.h" #include "SDL_cgxvideo.h" static int CGX_HWAccelBlit (SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect); // These are needed to avoid register troubles with gcc -O2! #if defined(__SASC) || defined(__PPC__) || defined(MORPHOS) #define BMKBRP(a,b,c,d,e,f,g,h,i,j) BltMaskBitMapRastPort(a,b,c,d,e,f,g,h,i,j) #define BBRP(a,b,c,d,e,f,g,h,i) BltBitMapRastPort(a,b,c,d,e,f,g,h,i) #define BBB(a,b,c,d,e,f,g,h,i,j,k) BltBitMap(a,b,c,d,e,f,g,h,i,j,k) #else void BMKBRP (struct BitMap *a, WORD b, WORD c, struct RastPort *d, WORD e, WORD f, WORD g, WORD h, UBYTE i, APTR j) { BltMaskBitMapRastPort (a, b, c, d, e, f, g, h, i, j); } void BBRP (struct BitMap *a, WORD b, WORD c, struct RastPort *d, WORD e, WORD f, WORD g, WORD h, UBYTE i) { BltBitMapRastPort (a, b, c, d, e, f, g, h, i); } void BBB (struct BitMap *a, WORD b, WORD c, struct BitMap *d, WORD e, WORD f, WORD g, WORD h, UBYTE i, UBYTE j, UWORD * k) { BltBitMap (a, b, c, d, e, f, g, h, i, j, k); } #endif int CGX_SetHWColorKey (_THIS, SDL_Surface * surface, Uint32 key) { if (surface->hwdata) { if (surface->hwdata->mask) SDL_free (surface->hwdata->mask); if (surface->hwdata->mask = SDL_malloc (RASSIZE (surface->w, surface->h))) { Uint32 pitch, ok = 0; APTR lock; SDL_memset (surface->hwdata->mask, 255, RASSIZE (surface->w, surface->h)); D (bug ("Building colorkey mask: color: %ld, size: %ld x %ld, %ld bytes...Bpp:%ld\n", key, surface->w, surface->h, RASSIZE (surface->w, surface->h), surface->format->BytesPerPixel)); if (lock = LockBitMapTags (surface->hwdata->bmap, LBMI_BASEADDRESS, (ULONG) & surface->pixels, LBMI_BYTESPERROW, (ULONG) & pitch, TAG_DONE)) { switch (surface->format->BytesPerPixel) { case 1: { unsigned char k = key; register int i, j, t; register unsigned char *dest = surface->hwdata->mask, *map = surface->pixels; pitch -= surface->w; for (i = 0; i < surface->h; i++) { for (t = 128, j = 0; j < surface->w; j++) { if (*map == k) *dest &= ~t; t >>= 1; if (t == 0) { dest++; t = 128; } map++; } map += pitch; } } break; case 2: { Uint16 k = key, *mapw; register int i, j, t; register unsigned char *dest = surface->hwdata->mask, *map = surface->pixels; for (i = surface->h; i; --i) { mapw = (Uint16 *) map; for (t = 128, j = surface->w; j; --j) { if (*mapw == k) *dest &= ~t; t >>= 1; if (t == 0) { dest++; t = 128; } mapw++; } map += pitch; } } break; case 4: { Uint32 *mapl; register int i, j, t; register unsigned char *dest = surface->hwdata->mask, *map = surface->pixels; for (i = surface->h; i; --i) { mapl = (Uint32 *) map; for (t = 128, j = surface->w; j; --j) { if (*mapl == key) *dest &= ~t; t >>= 1; if (t == 0) { dest++; t = 128; } mapl++; } map += pitch; } } break; default: D (bug ("Pixel mode non supported for color key...")); SDL_free (surface->hwdata->mask); surface->hwdata->mask = NULL; ok = -1; } UnLockBitMap (lock); D (bug ("...Colorkey built!\n")); return ok; } } } D (bug ("HW colorkey not supported for this depth\n")); return -1; } int CGX_CheckHWBlit (_THIS, SDL_Surface * src, SDL_Surface * dst) { // Doesn't support yet alpha blitting if (src->hwdata && !(src->flags & (SDL_SRCALPHA))) { D (bug ("CheckHW blit... OK!\n")); if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { if (CGX_SetHWColorKey (this, src, src->format->colorkey) < 0) { src->flags &= ~SDL_HWACCEL; return -1; } } src->flags |= SDL_HWACCEL; src->map->hw_blit = CGX_HWAccelBlit; return 1; } else src->flags &= ~SDL_HWACCEL; D (bug ("CheckHW blit... NO!\n")); return 0; } static int temprp_init = 0; static struct RastPort temprp; static int CGX_HWAccelBlit (SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) { struct SDL_VideoDevice *this = src->hwdata->videodata; // D(bug("Accel blit!\n")); if (src->flags & SDL_SRCCOLORKEY && src->hwdata->mask) { if (dst == SDL_VideoSurface) { BMKBRP (src->hwdata->bmap, srcrect->x, srcrect->y, SDL_RastPort, dstrect->x + SDL_Window->BorderLeft, dstrect->y + SDL_Window->BorderTop, srcrect->w, srcrect->h, 0xc0, src->hwdata->mask); } else if (dst->hwdata) { if (!temprp_init) { InitRastPort (&temprp); temprp_init = 1; } temprp.BitMap = (struct BitMap *) dst->hwdata->bmap; BMKBRP (src->hwdata->bmap, srcrect->x, srcrect->y, &temprp, dstrect->x, dstrect->y, srcrect->w, srcrect->h, 0xc0, src->hwdata->mask); } } else if (dst == SDL_VideoSurface) { BBRP (src->hwdata->bmap, srcrect->x, srcrect->y, SDL_RastPort, dstrect->x + SDL_Window->BorderLeft, dstrect->y + SDL_Window->BorderTop, srcrect->w, srcrect->h, 0xc0); } else if (dst->hwdata) BBB (src->hwdata->bmap, srcrect->x, srcrect->y, dst->hwdata->bmap, dstrect->x, dstrect->y, srcrect->w, srcrect->h, 0xc0, 0xff, NULL); return 0; } int CGX_FillHWRect (_THIS, SDL_Surface * dst, SDL_Rect * dstrect, Uint32 color) { if (dst == SDL_VideoSurface) { FillPixelArray (SDL_RastPort, dstrect->x + SDL_Window->BorderLeft, dstrect->y + SDL_Window->BorderTop, dstrect->w, dstrect->h, color); } else if (dst->hwdata) { if (!temprp_init) { InitRastPort (&temprp); temprp_init = 1; } temprp.BitMap = (struct BitMap *) dst->hwdata->bmap; FillPixelArray (&temprp, dstrect->x, dstrect->y, dstrect->w, dstrect->h, color); } return 0; } /* vi: set ts=4 sw=4 expandtab: */