Mercurial > sdl-ios-xcode
view src/timer/riscos/SDL_systimer.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 92947e3a18db |
children | 4da1ee79c9af |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifdef SDL_TIMER_RISCOS #include <stdio.h> #include <time.h> #include <sys/time.h> #include <unistd.h> #include <string.h> #include <errno.h> #include "SDL_timer.h" #include "../SDL_timer_c.h" #if SDL_THREADS_DISABLED /* Timer SDL_arraysize(Timer ),start/reset time */ static Uint32 timerStart; /* Timer running function */ void RISCOS_CheckTimer (); #else #include <pthread.h> extern Uint32 riscos_main_thread; extern int riscos_using_threads; extern Uint32 SDL_ThreadID (); extern Uint32 SDL_EventThreadID (void); #endif extern void RISCOS_BackgroundTasks (void); /* The first ticks value of the application */ clock_t start; void SDL_StartTicks (void) { /* Set first ticks value */ start = clock (); } Uint32 SDL_GetTicks (void) { clock_t ticks; ticks = clock () - start; #if CLOCKS_PER_SEC == 1000 return (ticks); #elif CLOCKS_PER_SEC == 100 return (ticks * 10); #else return ticks * (1000 / CLOCKS_PER_SEC); #endif } void SDL_Delay (Uint32 ms) { Uint32 now, then, elapsed; #if !SDL_THREADS_DISABLED int is_event_thread; if (riscos_using_threads) { is_event_thread = 0; if (SDL_EventThreadID ()) { if (SDL_EventThreadID () == SDL_ThreadID ()) is_event_thread = 1; } else if (SDL_ThreadID () == riscos_main_thread) is_event_thread = 1; } else is_event_thread = 1; #endif /*TODO: Next version of Unixlib may allow us to use usleep here */ /* for non event threads */ /* Set the timeout interval - Linux only needs to do this once */ then = SDL_GetTicks (); do { /* Do background tasks required while sleeping as we are not multithreaded */ #if SDL_THREADS_DISABLED RISCOS_BackgroundTasks (); #else /* For threaded build only run background tasks in event thread */ if (is_event_thread) RISCOS_BackgroundTasks (); #endif /* Calculate the time interval left (in case of interrupt) */ now = SDL_GetTicks (); elapsed = (now - then); then = now; if (elapsed >= ms) { break; } ms -= elapsed; #if !SDL_THREADS_DISABLED /* Need to yield to let other threads have a go */ if (riscos_using_threads) pthread_yield (); #endif } while (1); } #if SDL_THREADS_DISABLED /* Non-threaded version of timer */ int SDL_SYS_TimerInit (void) { return (0); } void SDL_SYS_TimerQuit (void) { SDL_SetTimer (0, NULL); } int SDL_SYS_StartTimer (void) { timerStart = SDL_GetTicks (); return (0); } void SDL_SYS_StopTimer (void) { /* Don't need to do anything as we use SDL_timer_running to detect if we need to check the timer */ } void RISCOS_CheckTimer () { if (SDL_timer_running && SDL_GetTicks () - timerStart >= SDL_alarm_interval) { Uint32 ms; ms = SDL_alarm_callback (SDL_alarm_interval); if (ms != SDL_alarm_interval) { if (ms) { SDL_alarm_interval = ROUND_RESOLUTION (ms); } else { SDL_alarm_interval = 0; SDL_timer_running = 0; } } if (SDL_alarm_interval) timerStart = SDL_GetTicks (); } } #else /* Threaded version of timer - based on code for linux */ #include "SDL_thread.h" /* Data to handle a single periodic alarm */ static int timer_alive = 0; static SDL_Thread *timer = NULL; static int RunTimer (void *unused) { while (timer_alive) { if (SDL_timer_running) { SDL_ThreadedTimerCheck (); } SDL_Delay (1); } return (0); } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit (void) { timer_alive = 1; timer = SDL_CreateThread (RunTimer, NULL); if (timer == NULL) return (-1); return (SDL_SetTimerThreaded (1)); } void SDL_SYS_TimerQuit (void) { timer_alive = 0; if (timer) { SDL_WaitThread (timer, NULL); timer = NULL; } } int SDL_SYS_StartTimer (void) { SDL_SetError ("Internal logic error: RISC OS uses threaded timer"); return (-1); } void SDL_SYS_StopTimer (void) { return; } #endif /* SDL_THREADS_DISABLED */ #endif /* SDL_TIMER_RISCOS */ /* vi: set ts=4 sw=4 expandtab: */