Mercurial > sdl-ios-xcode
view src/timer/amigaos/SDL_systimer.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 92947e3a18db |
children | 4da1ee79c9af |
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line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifdef SDL_TIMER_AMIGA #include <stdio.h> #include <time.h> #include <signal.h> #include <unistd.h> #include <string.h> #include <errno.h> #include <exec/types.h> #ifdef __SASC #include <proto/dos.h> #include <clib/graphics_protos.h> #include <pragmas/graphics.h> #include <clib/exec_protos.h> #include <pragmas/exec.h> #elif defined(STORMC4_WOS) #include <proto/dos.h> #include <proto/exec.h> #include <proto/graphics.h> #else #include <inline/dos.h> #include <inline/exec.h> #include <inline/graphics.h> #endif #include "mydebug.h" extern struct DosLibrary *DOSBase; extern struct ExecBase *SysBase; static struct GfxBase *GfxBase; #include "SDL_timer.h" #include "../SDL_timer_c.h" /* The first ticks value of the application */ #if !defined(__PPC__) || defined(STORMC4_WOS) || defined(MORPHOS) static clock_t start; void SDL_StartTicks (void) { /* Set first ticks value */ start = clock (); } Uint32 SDL_GetTicks (void) { clock_t ticks; ticks = clock () - start; #ifdef __SASC // CLOCKS_PER_SEC == 1000 ! return (ticks); #else // CLOCKS_PER_SEC != 1000 ! return ticks * (1000 / CLOCKS_PER_SEC); #endif } void SDL_Delay (Uint32 ms) { // Do a busy wait if time is less than 50ms if (ms < 50) { clock_t to_wait = clock (); #ifndef __SASC ms *= (CLOCKS_PER_SEC / 1000); #endif to_wait += ms; while (clock () < to_wait); } else { Delay (ms / 20); } } #else ULONG MY_CLOCKS_PER_SEC; void PPC_TimerInit (void); APTR MyTimer; ULONG start[2]; void SDL_StartTicks (void) { /* Set first ticks value */ if (!MyTimer) PPC_TimerInit (); PPCGetTimerObject (MyTimer, PPCTIMERTAG_CURRENTTICKS, start); start[1] >>= 10; start[1] |= ((result[0] & 0x3ff) << 22); start[0] >>= 10; } Uint32 SDL_GetTicks (void) { ULONG result[2]; PPCGetTimerObject (MyTimer, PPCTIMERTAG_CURRENTTICKS, result); // PPCAsr64p(result,10); // Non va, la emulo: result[1] >>= 10; result[1] |= ((result[0] & 0x3ff) << 22); // Non mi interessa piu' result[0] return result[1] * 1000 / MY_CLOCKS_PER_SEC; } void SDL_Delay (Uint32 ms) { // Do a busy wait if time is less than 50ms if (ms < 50) { ULONG to_wait[2], actual[2]; PPCGetTimerObject (MyTimer, PPCTIMERTAG_CURRENTTICKS, result); actual[1] = 0; to_wait[1] += ms * 1000 / MY_CLOCKS_PER_SEC; while (actual[1] < to_wait[1]) { PPCGetTimerObject (MyTimer, PPCTIMERTAG_CURRENTTICKS, actual); } } else { Delay (ms / 50); } } void PPC_TimerInit (void) { struct TagItem tags[] = { PPCTIMERTAG_CPU, TRUE, TAG_DONE, 0 }; if (MyTimer = PPCCreateTimerObject (tags)) { ULONG result[2]; PPCGetTimerObject (MyTimer, PPCTIMERTAG_TICKSPERSEC, result); D (bug ("Timer inizializzato, TPS: %lu - %lu\n", result[0], result[1])); // PPCAsr64p(result,10); result[1] >>= 10; result[1] |= ((result[0] & 0x3ff) << 22); result[0] >>= 10; D (bug ("Shiftato TPS: %lu - %lu\n", result[0], result[1])); MY_CLOCKS_PER_SEC = result[1]; PPCGetTimerObject (MyTimer, PPCTIMERTAG_CURRENTTICKS, result); D (bug ("Current ticks: %lu - %lu\n", result[0], result[1])); result[1] >>= 10; result[1] |= ((result[0] & 0x3ff) << 22); result[0] >>= 10; // PPCAsr64p(result,10); D (bug ("Shiftato: %lu - %lu\n", result[0], result[1])); } else { D (bug ("Errore nell'inizializzazione del timer!\n")); } } #endif #include "SDL_thread.h" /* Data to handle a single periodic alarm */ static int timer_alive = 0; static SDL_Thread *timer_thread = NULL; static int RunTimer (void *unused) { D (bug ("SYSTimer: Entering RunTimer loop...")); if (GfxBase == NULL) GfxBase = (struct GfxBase *) OpenLibrary ("graphics.library", 37); while (timer_alive) { if (SDL_timer_running) { SDL_ThreadedTimerCheck (); } if (GfxBase) WaitTOF (); // Check the timer every fifth of seconds. Was SDL_Delay(1)->BusyWait! else Delay (1); } D (bug ("SYSTimer: EXITING RunTimer loop...")); return (0); } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit (void) { D (bug ("Creating thread for the timer (NOITIMER)...\n")); timer_alive = 1; timer_thread = SDL_CreateThread (RunTimer, NULL); if (timer_thread == NULL) { D (bug ("Creazione del thread fallita...\n")); return (-1); } return (SDL_SetTimerThreaded (1)); } void SDL_SYS_TimerQuit (void) { timer_alive = 0; if (timer_thread) { SDL_WaitThread (timer_thread, NULL); timer_thread = NULL; } } int SDL_SYS_StartTimer (void) { SDL_SetError ("Internal logic error: AmigaOS uses threaded timer"); return (-1); } void SDL_SYS_StopTimer (void) { return; } #endif /* SDL_TIMER_AMIGA */ /* vi: set ts=4 sw=4 expandtab: */