view src/thread/riscos/SDL_systhread.c @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents d910939febfa
children 4da1ee79c9af
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* RISC OS version based on pthreads linux source */

#include "SDL_thread.h"
#include "../SDL_systhread.h"

#if SDL_THREADS_DISABLED

int
SDL_SYS_CreateThread (SDL_Thread * thread, void *args)
{
    SDL_SetError
        ("Threads have not been compiled into this version of the library");
    return (-1);
}

void
SDL_SYS_SetupThread (void)
{
    return;
}

Uint32
SDL_ThreadID (void)
{
    return (0);
}

void
SDL_SYS_WaitThread (SDL_Thread * thread)
{
    return;
}

void
SDL_SYS_KillThread (SDL_Thread * thread)
{
    return;
}

#else

#include <signal.h>

/* List of signals to mask in the subthreads */
static int sig_list[] = {
    SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
    SIGVTALRM, SIGPROF, 0
};

#include <pthread.h>

int riscos_using_threads = 0;
Uint32 riscos_main_thread = 0;  /* Thread running events */

static void *
RunThread (void *data)
{
    SDL_RunThread (data);
    pthread_exit ((void *) 0);
    return ((void *) 0);        /* Prevent compiler warning */
}

int
SDL_SYS_CreateThread (SDL_Thread * thread, void *args)
{
    pthread_attr_t type;

    /* Set the thread attributes */
    if (pthread_attr_init (&type) != 0) {
        SDL_SetError ("Couldn't initialize pthread attributes");
        return (-1);
    }
    pthread_attr_setdetachstate (&type, PTHREAD_CREATE_JOINABLE);

    /* Create the thread and go! */
    if (pthread_create (&thread->handle, &type, RunThread, args) != 0) {
        SDL_SetError ("Not enough resources to create thread");
        return (-1);
    }

    if (riscos_using_threads == 0) {
        riscos_using_threads = 1;
        riscos_main_thread = SDL_ThreadID ();
    }

    return (0);
}

void
SDL_SYS_SetupThread (void)
{
    int i;
    sigset_t mask;

    /* Mask asynchronous signals for this thread */
    sigemptyset (&mask);
    for (i = 0; sig_list[i]; ++i) {
        sigaddset (&mask, sig_list[i]);
    }
    pthread_sigmask (SIG_BLOCK, &mask, 0);

#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
    /* Allow ourselves to be asynchronously cancelled */
    {
        int oldstate;
        pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
    }
#endif
}

Uint32
SDL_ThreadID (void)
{
    return ((Uint32) pthread_self ());
}

void
SDL_SYS_WaitThread (SDL_Thread * thread)
{
    pthread_join (thread->handle, 0);
}

void
SDL_SYS_KillThread (SDL_Thread * thread)
{
#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
    pthread_cancel (thread->handle);
#else
    pthread_kill (thread->handle, SIGKILL);
#endif
}

#endif
/* vi: set ts=4 sw=4 expandtab: */