Mercurial > sdl-ios-xcode
view src/loadso/dlopen/SDL_sysloadso.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 92947e3a18db |
children | 4da1ee79c9af |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifdef SDL_LOADSO_DLOPEN /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* System dependent library loading routines */ #include <stdio.h> #include <dlfcn.h> #include "SDL_loadso.h" void * SDL_LoadObject (const char *sofile) { void *handle = dlopen (sofile, RTLD_NOW); const char *loaderror = (char *) dlerror (); if (handle == NULL) { SDL_SetError ("Failed loading %s: %s", sofile, loaderror); } return (handle); } void * SDL_LoadFunction (void *handle, const char *name) { void *symbol = dlsym (handle, name); if (symbol == NULL) { size_t len = 1 + SDL_strlen (name) + 1; char *_name = SDL_stack_alloc (char, len); _name[0] = '_'; SDL_strlcpy (&_name[1], name, len); symbol = dlsym (handle, name); SDL_stack_free (_name); if (symbol == NULL) { SDL_SetError ("Failed loading %s: %s", name, (const char *) dlerror ()); } } return (symbol); } void SDL_UnloadObject (void *handle) { if (handle != NULL) { dlclose (handle); } } #endif /* SDL_LOADSO_DLOPEN */ /* vi: set ts=4 sw=4 expandtab: */