Mercurial > sdl-ios-xcode
view src/video/nanox/SDL_nximage.c @ 1555:780fd5b61df1
Fixed bug #89
Date: Sun, 23 Oct 2005 16:39:03 +0200
From: "A. Schmid" <sahib@phreaker.net>
Subject: [SDL] no software surfaces with svgalib driver?
Hi,
I noticed that the SDL (1.2.9) svgalib driver only makes use of linear
addressable (framebuffer) video modes. On older systems (like one of
mine), linear addressable modes are often not available.
Especially for cards with VESA VBE < 2.0 the svgalib vesa driver is
unusable, since VESA only supports framebuffering for VBE 2.0 and later.
The changes necessary to add support for software surfaces seem to be
relatively small. I only had to hack src/video/svga/SDL_svgavideo.c (see
attached patch). The code worked fine for me, but it is no more than a
proof of concept and should be reviewed (probably has a memory leak when
switching modes). It also uses the vgagl library (included in the
svgalib package) and needs to be linked against it.
-Alex
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 Mar 2006 12:05:16 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga Copyright (C) 2001 Hsieh-Fu Tsai Copyright (C) 2002 Greg Haerr <greg@censoft.com> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org Hsieh-Fu Tsai clare@setabox.com */ #include "SDL_config.h" #include "SDL_nximage_c.h" void NX_NormalUpdate (_THIS, int numrects, SDL_Rect * rects) { int i, j, xinc, yinc, destinc, rowinc ; int x, y, w, h ; unsigned char * src = NULL, * dest = NULL ; Dprintf ("enter NX_NormalUpdate\n") ; /* These are the values for the incoming image */ xinc = this -> screen -> format -> BytesPerPixel ; yinc = this -> screen -> pitch ; for (i = 0; i < numrects; ++ i) { x = rects [i].x, y = rects [i].y ; w = rects [i].w, h = rects [i].h ; src = SDL_Image + y * yinc + x * xinc ; #ifdef ENABLE_NANOX_DIRECT_FB if (Clientfb) { if (currently_fullscreen) dest = fbinfo.winpixels + (((y+OffsetY) * fbinfo.pitch) + ((x+OffsetX) * fbinfo.bytespp)); else dest = fbinfo.winpixels + ((y * fbinfo.pitch) + (x * fbinfo.bytespp)); destinc = fbinfo.pitch; } else #endif { dest = Image_buff ; destinc = w * xinc ; } rowinc = w * xinc; // apply GammaRamp table if ((pixel_type == MWPF_TRUECOLOR0888 || pixel_type == MWPF_TRUECOLOR888) && GammaRamp_R && GammaRamp_G && GammaRamp_B) { Uint8 * ptrsrc ; Uint8 * ptrdst ; int k ; for (j = h; j > 0; -- j, src += yinc, dest += destinc) { ptrsrc = src ; ptrdst = dest ; for (k = w; k > 0; -- k) { *ptrdst++ = GammaRamp_B [*ptrsrc++] >> 8; *ptrdst++ = GammaRamp_G [*ptrsrc++] >> 8; *ptrdst++ = GammaRamp_R [*ptrsrc++] >> 8; *ptrdst++ = 0; ++ptrsrc; } } } #if 1 /* This is needed for microwindows 0.90 or older */ else if (pixel_type == MWPF_TRUECOLOR0888 || pixel_type == MWPF_TRUECOLOR888) { Uint8 * ptrsrc ; Uint8 * ptrdst ; int k ; for (j = h; j > 0; -- j, src += yinc, dest += destinc) { ptrsrc = src ; ptrdst = dest ; for (k = w; k > 0; -- k) { *ptrdst++ = *ptrsrc++; *ptrdst++ = *ptrsrc++; *ptrdst++ = *ptrsrc++; *ptrdst++ = 0; ++ptrsrc; } } } #endif else { for (j = h; j > 0; -- j, src += yinc, dest += destinc) SDL_memcpy (dest, src, rowinc) ; } if (!Clientfb) { if (currently_fullscreen) { GrArea (FSwindow, SDL_GC, x + OffsetX, y + OffsetY, w, h, Image_buff, pixel_type) ; } else { GrArea (SDL_Window, SDL_GC, x, y, w, h, Image_buff, pixel_type) ; } } } GrFlush(); Dprintf ("leave NX_NormalUpdate\n") ; } int NX_SetupImage (_THIS, SDL_Surface * screen) { int size = screen -> h * screen -> pitch ; Dprintf ("enter NX_SetupImage\n") ; screen -> pixels = (void *) SDL_malloc (size) ; if (!Clientfb) { Image_buff = (unsigned char *) SDL_malloc (size) ; if (screen -> pixels == NULL || Image_buff == NULL) { SDL_free (screen -> pixels) ; SDL_free (Image_buff) ; SDL_OutOfMemory () ; return -1 ; } } SDL_Image = (unsigned char *) screen -> pixels ; this -> UpdateRects = NX_NormalUpdate ; Dprintf ("leave NX_SetupImage\n") ; return 0 ; } void NX_DestroyImage (_THIS, SDL_Surface * screen) { Dprintf ("enter NX_DestroyImage\n") ; if (SDL_Image) SDL_free (SDL_Image) ; if (Image_buff) SDL_free (Image_buff) ; if (screen) screen -> pixels = NULL ; Dprintf ("leave NX_DestroyImage\n") ; } int NX_ResizeImage (_THIS, SDL_Surface * screen, Uint32 flags) { int retval ; GR_SCREEN_INFO si ; Dprintf ("enter NX_ResizeImage\n") ; NX_DestroyImage (this, screen) ; retval = NX_SetupImage (this, screen) ; GrGetScreenInfo (& si) ; OffsetX = (si.cols - screen -> w) / 2 ; OffsetY = (si.rows - screen -> h) / 2 ; #ifdef ENABLE_NANOX_DIRECT_FB if (Clientfb) { /* Get current window position and fb pointer*/ if (currently_fullscreen) GrGetWindowFBInfo(FSwindow, &fbinfo); else GrGetWindowFBInfo(SDL_Window, &fbinfo); } #endif Dprintf ("leave NX_ResizeImage\n") ; return retval ; } void NX_RefreshDisplay (_THIS) { Dprintf ("enter NX_RefreshDisplay\n") ; // Don't refresh a display that doesn't have an image (like GL) if (! SDL_Image) { return; } #ifdef ENABLE_NANOX_DIRECT_FB if (Clientfb) { int j; char *src, *dest = NULL; int xinc, yinc, rowinc; GrGetWindowFBInfo(SDL_Window, &fbinfo); xinc = this -> screen -> format -> BytesPerPixel ; yinc = this -> screen -> pitch ; src = SDL_Image; if (currently_fullscreen) dest = fbinfo.winpixels + ((OffsetY * fbinfo.pitch) + (OffsetX * fbinfo.bytespp)); else dest = fbinfo.winpixels; rowinc = xinc * this -> screen -> w; for (j = this -> screen -> h; j > 0; -- j, src += yinc, dest += fbinfo.pitch) SDL_memcpy (dest, src, rowinc) ; } else #endif { if (currently_fullscreen) { GrArea (FSwindow, SDL_GC, OffsetX, OffsetY, this -> screen -> w, this -> screen -> h, SDL_Image, pixel_type) ; } else { GrArea (SDL_Window, SDL_GC, 0, 0, this -> screen -> w, this -> screen -> h, SDL_Image, pixel_type) ; } } GrFlush(); Dprintf ("leave NX_RefreshDisplay\n") ; }