view docs/html/sdljoyaxisevent.html @ 1555:780fd5b61df1

Fixed bug #89 Date: Sun, 23 Oct 2005 16:39:03 +0200 From: "A. Schmid" <sahib@phreaker.net> Subject: [SDL] no software surfaces with svgalib driver? Hi, I noticed that the SDL (1.2.9) svgalib driver only makes use of linear addressable (framebuffer) video modes. On older systems (like one of mine), linear addressable modes are often not available. Especially for cards with VESA VBE < 2.0 the svgalib vesa driver is unusable, since VESA only supports framebuffering for VBE 2.0 and later. The changes necessary to add support for software surfaces seem to be relatively small. I only had to hack src/video/svga/SDL_svgavideo.c (see attached patch). The code worked fine for me, but it is no more than a proof of concept and should be reviewed (probably has a memory leak when switching modes). It also uses the vgagl library (included in the svgalib package) and needs to be linked against it. -Alex
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Mar 2006 12:05:16 +0000
parents 355632dca928
children
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>SDL_JoyAxisEvent</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN4203"
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><H2
>Name</H2
>SDL_JoyAxisEvent&nbsp;--&nbsp;Joystick axis motion event structure</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4206"
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><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 type;
  Uint8 which;
  Uint8 axis;
  Sint16 value;
} SDL_JoyAxisEvent;</PRE
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><H2
>Structure Data</H2
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><TT
CLASS="STRUCTFIELD"
><I
>type</I
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></TD
><TD
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><TT
CLASS="LITERAL"
>SDL_JOYAXISMOTION</TT
></TD
></TR
><TR
><TD
ALIGN="LEFT"
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><TT
CLASS="STRUCTFIELD"
><I
>which</I
></TT
></TD
><TD
ALIGN="LEFT"
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>Joystick device index</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>axis</I
></TT
></TD
><TD
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>Joystick axis index</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>value</I
></TT
></TD
><TD
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>Axis value (range: -32768 to 32767)</TD
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><P
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><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_JoyAxisEvent</SPAN
> is a member of the <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
> union and is used when an event of type <TT
CLASS="LITERAL"
>SDL_JOYAXISMOTION</TT
> is reported.</P
><P
>A <TT
CLASS="LITERAL"
>SDL_JOYAXISMOTION</TT
> event occurs when ever a user moves an axis on the joystick. The field <TT
CLASS="STRUCTFIELD"
><I
>which</I
></TT
> is the index of the joystick that reported the event and <TT
CLASS="STRUCTFIELD"
><I
>axis</I
></TT
> is the index of the axis (for a more detailed explaination see the <A
HREF="joystick.html"
>Joystick section</A
>). <TT
CLASS="STRUCTFIELD"
><I
>value</I
></TT
> is the current position of the axis.</P
></DIV
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><H2
>See Also</H2
><P
><A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
>,
<A
HREF="joystick.html"
>Joystick Functions</A
>,
<A
HREF="sdljoystickeventstate.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickEventState</TT
></A
>,
<A
HREF="sdljoystickgetaxis.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickGetAxis</TT
></A
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