Mercurial > sdl-ios-xcode
view README.pandora @ 3287:77f2f10b81a7
Fixed bug #570
SDL_SemWaitTimeout in src/thread/generic/SDL_syssem.c line 179 (SVN trunk):
--sem->count;
should be
if (retval == 0) {
--sem->count;
}
Without this, sem->count will underflow on timeout effectively breaking the
semaphore. It appears that the implementation has been wrong since the initial
revision.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 07:35:06 +0000 |
parents | 494559cc723b |
children |
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SDL 1.3 with open pandora console support ( http://openpandora.org/ ) ===================================================================== - A pandora specific video driver was writed to allow SDL 1.3 with OpenGL ES support to work on the pandora under the framebuffer. This driver do not have input support for now, so if you use it you will have to add your own control code. The video driver name is "pandora" so if you have problem running it from the framebuffer, try to set the following variable before starting your application : "export SDL_VIDEODRIVER=pandora" - OpenGL ES support was added to the x11 driver, so it's working like the normal x11 driver one with OpenGLX support, with SDL input event's etc.. David Carré (Cpasjuste) cpasjuste@gmail.com