Mercurial > sdl-ios-xcode
view src/video/win32/SDL_d3drender.h @ 3521:76f9b76ddf0f
Don't add any renderers if you can't add any displays
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 04 Dec 2009 09:01:48 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #if SDL_VIDEO_RENDER_D3D extern void D3D_AddRenderDriver(_THIS); #endif /* vi: set ts=4 sw=4 expandtab: */