Mercurial > sdl-ios-xcode
view test/common.c @ 3267:7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 19 Sep 2009 05:47:54 +0000 |
parents | c18c03927a77 |
children | 3e0f51e60fa2 |
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/* A simple test program framework */ #include <stdio.h> #include "common.h" #define VIDEO_USAGE \ "[--video driver] [--renderer driver] [--info all|video|modes|render|event] [--display %d] [--fullscreen | --windows N] [--title title] [--center | --position X,Y] [--geometry WxH] [--depth N] [--refresh R] [--vsync] [--noframe] [--resize] [--minimize] [--maximize] [--grab]" #define AUDIO_USAGE \ "[--rate N] [--format U8|S8|U16|U16LE|U16BE|S16|S16LE|S16BE] [--channels N] [--samples N]" struct pformat { Uint32 id; const char* idstr; } pixel_format[]={ {SDL_PIXELFORMAT_INDEX1LSB, "SDL_PIXELFORMAT_INDEX1LSB"}, {SDL_PIXELFORMAT_INDEX1MSB, "SDL_PIXELFORMAT_INDEX1MSB"}, {SDL_PIXELFORMAT_INDEX4LSB, "SDL_PIXELFORMAT_INDEX4LSB"}, {SDL_PIXELFORMAT_INDEX4MSB, "SDL_PIXELFORMAT_INDEX4MSB"}, {SDL_PIXELFORMAT_INDEX8, "SDL_PIXELFORMAT_INDEX8"}, {SDL_PIXELFORMAT_RGB332, "SDL_PIXELFORMAT_RGB332"}, {SDL_PIXELFORMAT_RGB444, "SDL_PIXELFORMAT_RGB444"}, {SDL_PIXELFORMAT_RGB555, "SDL_PIXELFORMAT_RGB555"}, {SDL_PIXELFORMAT_BGR555, "SDL_PIXELFORMAT_BGR555"}, {SDL_PIXELFORMAT_ARGB4444, "SDL_PIXELFORMAT_ARGB4444"}, {SDL_PIXELFORMAT_ABGR4444, "SDL_PIXELFORMAT_ABGR4444"}, {SDL_PIXELFORMAT_ARGB1555, "SDL_PIXELFORMAT_ARGB1555"}, {SDL_PIXELFORMAT_ABGR1555, "SDL_PIXELFORMAT_ABGR1555"}, {SDL_PIXELFORMAT_RGB565, "SDL_PIXELFORMAT_RGB565"}, {SDL_PIXELFORMAT_BGR565, "SDL_PIXELFORMAT_BGR565"}, {SDL_PIXELFORMAT_RGB24, "SDL_PIXELFORMAT_RGB24"}, {SDL_PIXELFORMAT_BGR24, "SDL_PIXELFORMAT_BGR24"}, {SDL_PIXELFORMAT_RGB888, "SDL_PIXELFORMAT_RGB888"}, {SDL_PIXELFORMAT_BGR888, "SDL_PIXELFORMAT_BGR888"}, {SDL_PIXELFORMAT_ARGB8888, "SDL_PIXELFORMAT_ARGB8888"}, {SDL_PIXELFORMAT_RGBA8888, "SDL_PIXELFORMAT_RGBA8888"}, {SDL_PIXELFORMAT_ABGR8888, "SDL_PIXELFORMAT_ABGR8888"}, {SDL_PIXELFORMAT_BGRA8888, "SDL_PIXELFORMAT_BGRA8888"}, {SDL_PIXELFORMAT_ARGB2101010, "SDL_PIXELFORMAT_ARGB2101010"}, {SDL_PIXELFORMAT_YV12, "SDL_PIXELFORMAT_YV12"}, {SDL_PIXELFORMAT_IYUV, "SDL_PIXELFORMAT_IYUV"}, {SDL_PIXELFORMAT_YUY2, "SDL_PIXELFORMAT_YUY2"}, {SDL_PIXELFORMAT_UYVY, "SDL_PIXELFORMAT_UYVY"}, {SDL_PIXELFORMAT_YVYU, "SDL_PIXELFORMAT_YVYU"} }; const char* PixelFormatToString(Uint32 pformat) { Uint32 it=0; do { if (pixel_format[it].idstr == NULL) { break; } if (pixel_format[it].id == pformat) { return pixel_format[it].idstr; } it++; } while(1); return "SDL_PIXELFORMAT_UNKNOWN"; } CommonState * CommonCreateState(char **argv, Uint32 flags) { CommonState *state = SDL_calloc(1, sizeof(*state)); if (!state) { SDL_OutOfMemory(); return NULL; } /* Initialize some defaults */ state->argv = argv; state->flags = flags; state->window_title = argv[0]; state->window_flags = SDL_WINDOW_SHOWN; state->window_x = SDL_WINDOWPOS_UNDEFINED; state->window_y = SDL_WINDOWPOS_UNDEFINED; state->window_w = DEFAULT_WINDOW_WIDTH; state->window_h = DEFAULT_WINDOW_HEIGHT; state->num_windows = 1; state->audiospec.freq = 22050; state->audiospec.format = AUDIO_S16; state->audiospec.channels = 2; state->audiospec.samples = 2048; return state; } int CommonArg(CommonState * state, int index) { char **argv = state->argv; if (SDL_strcasecmp(argv[index], "--video") == 0) { ++index; if (!argv[index]) { return -1; } state->videodriver = argv[index]; return 2; } if (SDL_strcasecmp(argv[index], "--renderer") == 0) { ++index; if (!argv[index]) { return -1; } state->renderdriver = argv[index]; return 2; } if (SDL_strcasecmp(argv[index], "--info") == 0) { ++index; if (!argv[index]) { return -1; } if (SDL_strcasecmp(argv[index], "all") == 0) { state->verbose |= (VERBOSE_VIDEO | VERBOSE_MODES | VERBOSE_RENDER | VERBOSE_EVENT); return 2; } if (SDL_strcasecmp(argv[index], "video") == 0) { state->verbose |= VERBOSE_VIDEO; return 2; } if (SDL_strcasecmp(argv[index], "modes") == 0) { state->verbose |= VERBOSE_MODES; return 2; } if (SDL_strcasecmp(argv[index], "render") == 0) { state->verbose |= VERBOSE_RENDER; return 2; } if (SDL_strcasecmp(argv[index], "event") == 0) { state->verbose |= VERBOSE_EVENT; return 2; } return -1; } if (SDL_strcasecmp(argv[index], "--display") == 0) { ++index; if (!argv[index]) { return -1; } state->display = SDL_atoi(argv[index]); return 2; } if (SDL_strcasecmp(argv[index], "--fullscreen") == 0) { state->window_flags |= SDL_WINDOW_FULLSCREEN; state->num_windows = 1; return 1; } if (SDL_strcasecmp(argv[index], "--windows") == 0) { ++index; if (!argv[index] || !SDL_isdigit(*argv[index])) { return -1; } if (!(state->window_flags & SDL_WINDOW_FULLSCREEN)) { state->num_windows = SDL_atoi(argv[index]); } return 2; } if (SDL_strcasecmp(argv[index], "--title") == 0) { ++index; if (!argv[index]) { return -1; } state->window_title = argv[index]; return 2; } if (SDL_strcasecmp(argv[index], "--center") == 0) { state->window_x = SDL_WINDOWPOS_CENTERED; state->window_y = SDL_WINDOWPOS_CENTERED; return 1; } if (SDL_strcasecmp(argv[index], "--position") == 0) { char *x, *y; ++index; if (!argv[index]) { return -1; } x = argv[index]; y = argv[index]; while (*y && *y != ',') { ++y; } if (!*y) { return -1; } *y++ = '\0'; state->window_x = SDL_atoi(x); state->window_y = SDL_atoi(y); return 2; } if (SDL_strcasecmp(argv[index], "--geometry") == 0) { char *w, *h; ++index; if (!argv[index]) { return -1; } w = argv[index]; h = argv[index]; while (*h && *h != 'x') { ++h; } if (!*h) { return -1; } *h++ = '\0'; state->window_w = SDL_atoi(w); state->window_h = SDL_atoi(h); return 2; } if (SDL_strcasecmp(argv[index], "--depth") == 0) { ++index; if (!argv[index]) { return -1; } state->depth = SDL_atoi(argv[index]); return 2; } if (SDL_strcasecmp(argv[index], "--refresh") == 0) { ++index; if (!argv[index]) { return -1; } state->refresh_rate = SDL_atoi(argv[index]); return 2; } if (SDL_strcasecmp(argv[index], "--vsync") == 0) { state->render_flags |= SDL_RENDERER_PRESENTVSYNC; return 1; } if (SDL_strcasecmp(argv[index], "--noframe") == 0) { state->window_flags |= SDL_WINDOW_BORDERLESS; return 1; } if (SDL_strcasecmp(argv[index], "--resize") == 0) { state->window_flags |= SDL_WINDOW_RESIZABLE; return 1; } if (SDL_strcasecmp(argv[index], "--minimize") == 0) { state->window_flags |= SDL_WINDOW_MINIMIZED; return 1; } if (SDL_strcasecmp(argv[index], "--maximize") == 0) { state->window_flags |= SDL_WINDOW_MAXIMIZED; return 1; } if (SDL_strcasecmp(argv[index], "--grab") == 0) { state->window_flags |= SDL_WINDOW_INPUT_GRABBED; return 1; } if (SDL_strcasecmp(argv[index], "--rate") == 0) { ++index; if (!argv[index]) { return -1; } state->audiospec.freq = SDL_atoi(argv[index]); return 2; } if (SDL_strcasecmp(argv[index], "--format") == 0) { ++index; if (!argv[index]) { return -1; } if (SDL_strcasecmp(argv[index], "U8") == 0) { state->audiospec.format = AUDIO_U8; return 2; } if (SDL_strcasecmp(argv[index], "S8") == 0) { state->audiospec.format = AUDIO_S8; return 2; } if (SDL_strcasecmp(argv[index], "U16") == 0) { state->audiospec.format = AUDIO_U16; return 2; } if (SDL_strcasecmp(argv[index], "U16LE") == 0) { state->audiospec.format = AUDIO_U16LSB; return 2; } if (SDL_strcasecmp(argv[index], "U16BE") == 0) { state->audiospec.format = AUDIO_U16MSB; return 2; } if (SDL_strcasecmp(argv[index], "S16") == 0) { state->audiospec.format = AUDIO_S16; return 2; } if (SDL_strcasecmp(argv[index], "S16LE") == 0) { state->audiospec.format = AUDIO_S16LSB; return 2; } if (SDL_strcasecmp(argv[index], "S16BE") == 0) { state->audiospec.format = AUDIO_S16MSB; return 2; } return -1; } if (SDL_strcasecmp(argv[index], "--channels") == 0) { ++index; if (!argv[index]) { return -1; } state->audiospec.channels = (Uint8) SDL_atoi(argv[index]); return 2; } if (SDL_strcasecmp(argv[index], "--samples") == 0) { ++index; if (!argv[index]) { return -1; } state->audiospec.samples = (Uint16) SDL_atoi(argv[index]); return 2; } if ((SDL_strcasecmp(argv[index], "-h") == 0) || (SDL_strcasecmp(argv[index], "--help") == 0)) { /* Print the usage message */ return -1; } return 0; } const char * CommonUsage(CommonState * state) { switch (state->flags & (SDL_INIT_VIDEO | SDL_INIT_AUDIO)) { case SDL_INIT_VIDEO: return VIDEO_USAGE; case SDL_INIT_AUDIO: return AUDIO_USAGE; case (SDL_INIT_VIDEO | SDL_INIT_AUDIO): return VIDEO_USAGE " " AUDIO_USAGE; default: return ""; } } static void PrintRendererFlag(Uint32 flag) { switch (flag) { case SDL_RENDERER_SINGLEBUFFER: fprintf(stderr, "SingleBuffer"); break; case SDL_RENDERER_PRESENTCOPY: fprintf(stderr, "PresentCopy"); break; case SDL_RENDERER_PRESENTFLIP2: fprintf(stderr, "PresentFlip2"); break; case SDL_RENDERER_PRESENTFLIP3: fprintf(stderr, "PresentFlip3"); break; case SDL_RENDERER_PRESENTDISCARD: fprintf(stderr, "PresentDiscard"); break; case SDL_RENDERER_PRESENTVSYNC: fprintf(stderr, "PresentVSync"); break; case SDL_RENDERER_ACCELERATED: fprintf(stderr, "Accelerated"); break; default: fprintf(stderr, "0x%8.8x", flag); break; } } static void PrintBlendMode(Uint32 flag) { switch (flag) { case SDL_BLENDMODE_NONE: fprintf(stderr, "None"); break; case SDL_BLENDMODE_MASK: fprintf(stderr, "Mask"); break; case SDL_BLENDMODE_BLEND: fprintf(stderr, "Blend"); break; case SDL_BLENDMODE_ADD: fprintf(stderr, "Add"); break; case SDL_BLENDMODE_MOD: fprintf(stderr, "Mod"); break; default: fprintf(stderr, "0x%8.8x", flag); break; } } static void PrintScaleMode(Uint32 flag) { switch (flag) { case SDL_TEXTURESCALEMODE_NONE: fprintf(stderr, "None"); break; case SDL_TEXTURESCALEMODE_FAST: fprintf(stderr, "Fast"); break; case SDL_TEXTURESCALEMODE_SLOW: fprintf(stderr, "Slow"); break; case SDL_TEXTURESCALEMODE_BEST: fprintf(stderr, "Best"); break; default: fprintf(stderr, "0x%8.8x", flag); break; } } static void PrintPixelFormat(Uint32 format) { switch (format) { case SDL_PIXELFORMAT_UNKNOWN: fprintf(stderr, "Unknwon"); break; case SDL_PIXELFORMAT_INDEX1LSB: fprintf(stderr, "Index1LSB"); break; case SDL_PIXELFORMAT_INDEX1MSB: fprintf(stderr, "Index1MSB"); break; case SDL_PIXELFORMAT_INDEX4LSB: fprintf(stderr, "Index4LSB"); break; case SDL_PIXELFORMAT_INDEX4MSB: fprintf(stderr, "Index4MSB"); break; case SDL_PIXELFORMAT_INDEX8: fprintf(stderr, "Index8"); break; case SDL_PIXELFORMAT_RGB332: fprintf(stderr, "RGB332"); break; case SDL_PIXELFORMAT_RGB444: fprintf(stderr, "RGB444"); break; case SDL_PIXELFORMAT_RGB555: fprintf(stderr, "RGB555"); break; case SDL_PIXELFORMAT_ARGB4444: fprintf(stderr, "ARGB4444"); break; case SDL_PIXELFORMAT_ABGR4444: fprintf(stderr, "ABGR4444"); break; case SDL_PIXELFORMAT_ARGB1555: fprintf(stderr, "ARGB1555"); break; case SDL_PIXELFORMAT_ABGR1555: fprintf(stderr, "ABGR1555"); break; case SDL_PIXELFORMAT_RGB565: fprintf(stderr, "RGB565"); break; case SDL_PIXELFORMAT_BGR565: fprintf(stderr, "BGR565"); break; case SDL_PIXELFORMAT_RGB24: fprintf(stderr, "RGB24"); break; case SDL_PIXELFORMAT_BGR24: fprintf(stderr, "BGR24"); break; case SDL_PIXELFORMAT_RGB888: fprintf(stderr, "RGB888"); break; case SDL_PIXELFORMAT_BGR888: fprintf(stderr, "BGR888"); break; case SDL_PIXELFORMAT_ARGB8888: fprintf(stderr, "ARGB8888"); break; case SDL_PIXELFORMAT_RGBA8888: fprintf(stderr, "RGBA8888"); break; case SDL_PIXELFORMAT_ABGR8888: fprintf(stderr, "ABGR8888"); break; case SDL_PIXELFORMAT_BGRA8888: fprintf(stderr, "BGRA8888"); break; case SDL_PIXELFORMAT_ARGB2101010: fprintf(stderr, "ARGB2101010"); break; case SDL_PIXELFORMAT_YV12: fprintf(stderr, "YV12"); break; case SDL_PIXELFORMAT_IYUV: fprintf(stderr, "IYUV"); break; case SDL_PIXELFORMAT_YUY2: fprintf(stderr, "YUY2"); break; case SDL_PIXELFORMAT_UYVY: fprintf(stderr, "UYVY"); break; case SDL_PIXELFORMAT_YVYU: fprintf(stderr, "YVYU"); break; default: fprintf(stderr, "0x%8.8x", format); break; } } static void PrintRenderer(SDL_RendererInfo * info) { int i, count; fprintf(stderr, " Renderer %s:\n", info->name); fprintf(stderr, " Flags: 0x%8.8X", info->flags); fprintf(stderr, " ("); count = 0; for (i = 0; i < sizeof(info->flags) * 8; ++i) { Uint32 flag = (1 << i); if (info->flags & flag) { if (count > 0) { fprintf(stderr, " | "); } PrintRendererFlag(flag); ++count; } } fprintf(stderr, ")\n"); fprintf(stderr, " Blend: 0x%8.8X", info->blend_modes); fprintf(stderr, " ("); count = 0; for (i = 0; i < sizeof(info->blend_modes) * 8; ++i) { Uint32 flag = (1 << i); if (info->blend_modes & flag) { if (count > 0) { fprintf(stderr, " | "); } PrintBlendMode(flag); ++count; } } fprintf(stderr, ")\n"); fprintf(stderr, " Scale: 0x%8.8X", info->scale_modes); fprintf(stderr, " ("); count = 0; for (i = 0; i < sizeof(info->scale_modes) * 8; ++i) { Uint32 flag = (1 << i); if (info->scale_modes & flag) { if (count > 0) { fprintf(stderr, " | "); } PrintScaleMode(flag); ++count; } } fprintf(stderr, ")\n"); fprintf(stderr, " Texture formats (%d): ", info->num_texture_formats); for (i = 0; i < (int) info->num_texture_formats; ++i) { if (i > 0) { fprintf(stderr, ", "); } PrintPixelFormat(info->texture_formats[i]); } fprintf(stderr, "\n"); if (info->max_texture_width || info->max_texture_height) { fprintf(stderr, " Max Texture Size: %dx%d\n", info->max_texture_width, info->max_texture_height); } } SDL_bool CommonInit(CommonState * state) { int i, j, m, n; SDL_DisplayMode fullscreen_mode; if (state->flags & SDL_INIT_VIDEO) { if (state->verbose & VERBOSE_VIDEO) { n = SDL_GetNumVideoDrivers(); if (n == 0) { fprintf(stderr, "No built-in video drivers\n"); } else { fprintf(stderr, "Built-in video drivers:"); for (i = 0; i < n; ++i) { if (i > 0) { fprintf(stderr, ","); } fprintf(stderr, " %s", SDL_GetVideoDriver(i)); } fprintf(stderr, "\n"); } } if (SDL_VideoInit(state->videodriver, 0) < 0) { fprintf(stderr, "Couldn't initialize video driver: %s\n", SDL_GetError()); return SDL_FALSE; } if (state->verbose & VERBOSE_VIDEO) { fprintf(stderr, "Video driver: %s\n", SDL_GetCurrentVideoDriver()); } if (state->verbose & VERBOSE_MODES) { SDL_DisplayMode mode; int bpp; Uint32 Rmask, Gmask, Bmask, Amask; n = SDL_GetNumVideoDisplays(); fprintf(stderr, "Number of displays: %d\n", n); for (i = 0; i < n; ++i) { fprintf(stderr, "Display %d:\n", i); SDL_SelectVideoDisplay(i); SDL_GetDesktopDisplayMode(&mode); SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); fprintf(stderr, " Current mode: %dx%d@%dHz, %d bits-per-pixel (%s)\n", mode.w, mode.h, mode.refresh_rate, bpp, PixelFormatToString(mode.format)); if (Rmask || Gmask || Bmask) { fprintf(stderr, " Red Mask = 0x%.8x\n", Rmask); fprintf(stderr, " Green Mask = 0x%.8x\n", Gmask); fprintf(stderr, " Blue Mask = 0x%.8x\n", Bmask); if (Amask) fprintf(stderr, " Alpha Mask = 0x%.8x\n", Amask); } /* Print available fullscreen video modes */ m = SDL_GetNumDisplayModes(); if (m == 0) { fprintf(stderr, "No available fullscreen video modes\n"); } else { fprintf(stderr, " Fullscreen video modes:\n"); for (j = 0; j < m; ++j) { SDL_GetDisplayMode(j, &mode); SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); fprintf(stderr, " Mode %d: %dx%d@%dHz, %d bits-per-pixel (%s)\n", j, mode.w, mode.h, mode.refresh_rate, bpp, PixelFormatToString(mode.format)); if (Rmask || Gmask || Bmask) { fprintf(stderr, " Red Mask = 0x%.8x\n", Rmask); fprintf(stderr, " Green Mask = 0x%.8x\n", Gmask); fprintf(stderr, " Blue Mask = 0x%.8x\n", Bmask); if (Amask) fprintf(stderr, " Alpha Mask = 0x%.8x\n", Amask); } } } } } SDL_SelectVideoDisplay(state->display); if (state->verbose & VERBOSE_RENDER) { SDL_RendererInfo info; n = SDL_GetNumRenderDrivers(); if (n == 0) { fprintf(stderr, "No built-in render drivers\n"); } else { fprintf(stderr, "Built-in render drivers:\n"); for (i = 0; i < n; ++i) { SDL_GetRenderDriverInfo(i, &info); PrintRenderer(&info); } } } switch (state->depth) { case 8: fullscreen_mode.format = SDL_PIXELFORMAT_INDEX8; break; case 15: fullscreen_mode.format = SDL_PIXELFORMAT_RGB555; break; case 16: fullscreen_mode.format = SDL_PIXELFORMAT_RGB565; break; case 24: fullscreen_mode.format = SDL_PIXELFORMAT_RGB24; break; default: fullscreen_mode.format = SDL_PIXELFORMAT_RGB888; break; } fullscreen_mode.w = state->window_w; fullscreen_mode.h = state->window_h; fullscreen_mode.refresh_rate = state->refresh_rate; if (SDL_SetFullscreenDisplayMode(&fullscreen_mode)<0) { fprintf(stderr, "Can't switch to fullscreen display mode: %s\n", SDL_GetError()); return SDL_FALSE; } state->windows = (SDL_WindowID *) SDL_malloc(state->num_windows * sizeof(*state->windows)); if (!state->windows) { fprintf(stderr, "Out of memory!\n"); return SDL_FALSE; } for (i = 0; i < state->num_windows; ++i) { char title[1024]; if (state->num_windows > 1) { SDL_snprintf(title, SDL_arraysize(title), "%s %d", state->window_title, i + 1); } else { SDL_strlcpy(title, state->window_title, SDL_arraysize(title)); } state->windows[i] = SDL_CreateWindow(title, state->window_x, state->window_y, state->window_w, state->window_h, state->window_flags); if (!state->windows[i]) { fprintf(stderr, "Couldn't create window: %s\n", SDL_GetError()); return SDL_FALSE; } if (!state->skip_renderer && (state->renderdriver || !(state->window_flags & SDL_WINDOW_OPENGL))) { m = -1; if (state->renderdriver) { SDL_RendererInfo info; n = SDL_GetNumRenderDrivers(); for (j = 0; j < n; ++j) { SDL_GetRenderDriverInfo(j, &info); if (SDL_strcasecmp(info.name, state->renderdriver) == 0) { m = j; break; } } if (m == n) { fprintf(stderr, "Couldn't find render driver named %s", state->renderdriver); return SDL_FALSE; } } if (SDL_CreateRenderer (state->windows[i], m, state->render_flags) < 0) { fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError()); return SDL_FALSE; } if (state->verbose & VERBOSE_RENDER) { SDL_RendererInfo info; fprintf(stderr, "Current renderer:\n"); SDL_GetRendererInfo(&info); PrintRenderer(&info); } } } SDL_SelectRenderer(state->windows[0]); } if (state->flags & SDL_INIT_AUDIO) { if (state->verbose & VERBOSE_AUDIO) { n = SDL_GetNumAudioDrivers(); if (n == 0) { fprintf(stderr, "No built-in audio drivers\n"); } else { fprintf(stderr, "Built-in audio drivers:"); for (i = 0; i < n; ++i) { if (i > 0) { fprintf(stderr, ","); } fprintf(stderr, " %s", SDL_GetAudioDriver(i)); } fprintf(stderr, "\n"); } } if (SDL_AudioInit(state->audiodriver) < 0) { fprintf(stderr, "Couldn't initialize audio driver: %s\n", SDL_GetError()); return SDL_FALSE; } if (state->verbose & VERBOSE_VIDEO) { fprintf(stderr, "Audio driver: %s\n", SDL_GetCurrentAudioDriver()); } if (SDL_OpenAudio(&state->audiospec, NULL) < 0) { fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError()); return SDL_FALSE; } } return SDL_TRUE; } static void PrintEvent(SDL_Event * event) { fprintf(stderr, "SDL EVENT: "); switch (event->type) { case SDL_WINDOWEVENT: switch (event->window.event) { case SDL_WINDOWEVENT_SHOWN: fprintf(stderr, "Window %d shown", event->window.windowID); break; case SDL_WINDOWEVENT_HIDDEN: fprintf(stderr, "Window %d hidden", event->window.windowID); break; case SDL_WINDOWEVENT_EXPOSED: fprintf(stderr, "Window %d exposed", event->window.windowID); break; case SDL_WINDOWEVENT_MOVED: fprintf(stderr, "Window %d moved to %d,%d", event->window.windowID, event->window.data1, event->window.data2); break; case SDL_WINDOWEVENT_RESIZED: fprintf(stderr, "Window %d resized to %dx%d", event->window.windowID, event->window.data1, event->window.data2); break; case SDL_WINDOWEVENT_MINIMIZED: fprintf(stderr, "Window %d minimized", event->window.windowID); break; case SDL_WINDOWEVENT_MAXIMIZED: fprintf(stderr, "Window %d maximized", event->window.windowID); break; case SDL_WINDOWEVENT_RESTORED: fprintf(stderr, "Window %d restored", event->window.windowID); break; case SDL_WINDOWEVENT_ENTER: fprintf(stderr, "Mouse entered window %d", event->window.windowID); break; case SDL_WINDOWEVENT_LEAVE: fprintf(stderr, "Mouse left window %d", event->window.windowID); break; case SDL_WINDOWEVENT_FOCUS_GAINED: fprintf(stderr, "Window %d gained keyboard focus", event->window.windowID); break; case SDL_WINDOWEVENT_FOCUS_LOST: fprintf(stderr, "Window %d lost keyboard focus", event->window.windowID); break; case SDL_WINDOWEVENT_CLOSE: fprintf(stderr, "Window %d closed", event->window.windowID); break; default: fprintf(stderr, "Window %d got unknown event %d", event->window.windowID, event->window.event); break; } break; case SDL_KEYDOWN: fprintf(stderr, "Keyboard %d: key pressed in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s", event->key.which, event->key.windowID, event->key.keysym.scancode, SDL_GetScancodeName(event->key.keysym.scancode), event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym)); break; case SDL_KEYUP: fprintf(stderr, "Keyboard %d: key released in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s", event->key.which, event->key.windowID, event->key.keysym.scancode, SDL_GetScancodeName(event->key.keysym.scancode), event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym)); break; case SDL_TEXTINPUT: fprintf(stderr, "Keyboard %d: text input \"%s\" in window %d", event->text.which, event->text.text, event->text.windowID); break; case SDL_MOUSEMOTION: fprintf(stderr, "Mouse %d: moved to %d,%d (%d,%d) in window %d", event->motion.which, event->motion.x, event->motion.y, event->motion.xrel, event->motion.yrel, event->motion.windowID); break; case SDL_MOUSEBUTTONDOWN: fprintf(stderr, "Mouse %d: button %d pressed at %d,%d in window %d", event->button.which, event->button.button, event->button.x, event->button.y, event->button.windowID); break; case SDL_MOUSEBUTTONUP: fprintf(stderr, "Mouse %d: button %d released at %d,%d in window %d", event->button.which, event->button.button, event->button.x, event->button.y, event->button.windowID); break; case SDL_MOUSEWHEEL: fprintf(stderr, "Mouse %d: wheel scrolled %d in x and %d in y in window %d", event->wheel.which, event->wheel.x, event->wheel.y, event->wheel.windowID); break; case SDL_JOYBALLMOTION: fprintf(stderr, "Joystick %d: ball %d moved by %d,%d", event->jball.which, event->jball.ball, event->jball.xrel, event->jball.yrel); break; case SDL_JOYHATMOTION: fprintf(stderr, "Joystick %d: hat %d moved to ", event->jhat.which, event->jhat.hat); switch (event->jhat.value) { case SDL_HAT_CENTERED: fprintf(stderr, "CENTER"); break; case SDL_HAT_UP: fprintf(stderr, "UP"); break; case SDL_HAT_RIGHTUP: fprintf(stderr, "RIGHTUP"); break; case SDL_HAT_RIGHT: fprintf(stderr, "RIGHT"); break; case SDL_HAT_RIGHTDOWN: fprintf(stderr, "RIGHTDOWN"); break; case SDL_HAT_DOWN: fprintf(stderr, "DOWN"); break; case SDL_HAT_LEFTDOWN: fprintf(stderr, "LEFTDOWN"); break; case SDL_HAT_LEFT: fprintf(stderr, "LEFT"); break; case SDL_HAT_LEFTUP: fprintf(stderr, "LEFTUP"); break; default: fprintf(stderr, "UNKNOWN"); break; } break; case SDL_JOYBUTTONDOWN: fprintf(stderr, "Joystick %d: button %d pressed", event->jbutton.which, event->jbutton.button); break; case SDL_JOYBUTTONUP: fprintf(stderr, "Joystick %d: button %d released", event->jbutton.which, event->jbutton.button); break; case SDL_QUIT: fprintf(stderr, "Quit requested"); break; case SDL_USEREVENT: fprintf(stderr, "User event %d", event->user.code); break; default: fprintf(stderr, "Unknown event %d", event->type); break; } fprintf(stderr, "\n"); } void CommonEvent(CommonState * state, SDL_Event * event, int *done) { if (state->verbose & VERBOSE_EVENT) { PrintEvent(event); } switch (event->type) { case SDL_WINDOWEVENT: switch (event->window.event) { case SDL_WINDOWEVENT_CLOSE: *done = 1; break; } break; case SDL_KEYDOWN: switch (event->key.keysym.sym) { /* Add hotkeys here */ case SDLK_g: if (event->key.keysym.mod & KMOD_CTRL) { /* Ctrl-G toggle grab */ } break; case SDLK_ESCAPE: *done = 1; break; default: break; } break; case SDL_QUIT: *done = 1; break; } } void CommonQuit(CommonState * state) { if (state->flags & SDL_INIT_VIDEO) { SDL_VideoQuit(); } if (state->flags & SDL_INIT_AUDIO) { SDL_AudioQuit(); } if (state->windows) { SDL_free(state->windows); } SDL_free(state); }