view test/automated/audio/audio.h @ 3267:7690aa2f5b74

testsprite2 should be pixel correct on Direct3D now.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 19 Sep 2009 05:47:54 +0000
parents 22ac66da0765
children
line wrap: on
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/**
 * Part of SDL test suite.
 *
 * Written by Edgar Simo "bobbens"
 *
 * Released under Public Domain.
 */


#ifndef _TEST_AUDIO
#  define _TEST_AUDIO


int test_audio (void);


#endif /* _TEST_AUDIO */