Mercurial > sdl-ios-xcode
view build-scripts/showrev.sh @ 3267:7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 19 Sep 2009 05:47:54 +0000 |
parents | 4c092987234b |
children | da6cbfa5b5f2 |
line wrap: on
line source
#!/bin/sh # # Print the current source revision, if available srcdir=`dirname $0`/.. if [ -d $srcdir/.svn ]; then cd $srcdir (svnversion -c 2>/dev/null || svnversion .) | \ sed -e 's,\([0-9]*\)[A-Z]*,\1,' \ -e 's,[0-9]*:\([0-9]*\)[A-Z]*,\1,' fi