view Xcode/TemplatesForProjectBuilder/SDL Cocoa Application/SDLMain.nib/info.nib @ 3267:7690aa2f5b74

testsprite2 should be pixel correct on Direct3D now.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 19 Sep 2009 05:47:54 +0000
parents d63e9f5944ae
children
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>IBDocumentLocation</key>
	<string>62 117 356 240 0 0 1152 848 </string>
	<key>IBEditorPositions</key>
	<dict>
		<key>29</key>
		<string>62 362 195 44 0 0 1152 848 </string>
	</dict>
	<key>IBFramework Version</key>
	<string>291.0</string>
	<key>IBOpenObjects</key>
	<array>
		<integer>29</integer>
	</array>
	<key>IBSystem Version</key>
	<string>6L60</string>
</dict>
</plist>