Mercurial > sdl-ios-xcode
view src/video/directfb/SDL_DirectFB_yuv.h @ 2153:760c1bd2d625
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 06 Jul 2007 13:45:10 +0000 |
parents | c121d94672cb |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This is the DirectFB implementation of YUV video overlays */ #include "SDL_video.h" #include "SDL_DirectFB_video.h" extern SDL_Overlay *DirectFB_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface * display); extern int DirectFB_LockYUVOverlay(_THIS, SDL_Overlay * overlay); extern void DirectFB_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay); extern int DirectFB_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src, SDL_Rect * dst); extern void DirectFB_FreeYUVOverlay(_THIS, SDL_Overlay * overlay); /* vi: set ts=4 sw=4 expandtab: */