Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_dma8.c @ 1911:7577fd11cee4
Create a fake desktop mode for windowed mode apps
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 Jul 2006 03:35:44 +0000 |
parents | c121d94672cb |
children | 45af7d69f8eb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* MiNT audio driver using DMA 8bits (hardware access) Patrice Mandin */ /* Mint includes */ #include <mint/osbind.h> #include <mint/falcon.h> #include <mint/cookie.h> #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "../SDL_sysaudio.h" #include "../../video/ataricommon/SDL_atarimxalloc_c.h" #include "SDL_mintaudio.h" #include "SDL_mintaudio_dma8.h" /*--- Defines ---*/ #define MINT_AUDIO_DRIVER_NAME "mint_dma8" /* Debug print info */ #define DEBUG_NAME "audio:dma8: " #if 0 #define DEBUG_PRINT(what) \ { \ printf what; \ } #else #define DEBUG_PRINT(what) #endif /*--- Static variables ---*/ static unsigned long cookie_snd, cookie_mch; /*--- Audio driver functions ---*/ static void Mint_CloseAudio(_THIS); static int Mint_OpenAudio(_THIS, SDL_AudioSpec * spec); static void Mint_LockAudio(_THIS); static void Mint_UnlockAudio(_THIS); /* To check/init hardware audio */ static int Mint_CheckAudio(_THIS, SDL_AudioSpec * spec); static void Mint_InitAudio(_THIS, SDL_AudioSpec * spec); /*--- Audio driver bootstrap functions ---*/ static int Audio_Available(void) { const char *envr = SDL_getenv("SDL_AUDIODRIVER"); /* Check if user asked a different audio driver */ if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME) != 0)) { DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n")); return 0; } /* Cookie _MCH present ? if not, assume ST machine */ if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) { cookie_mch = MCH_ST; } /* Cookie _SND present ? if not, assume ST machine */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { cookie_snd = SND_PSG; } /* Check if we have 8 bits audio */ if ((cookie_snd & SND_8BIT) == 0) { DEBUG_PRINT((DEBUG_NAME "no 8 bits sound\n")); return (0); } /* Check if audio is lockable */ if (cookie_snd & SND_16BIT) { if (Locksnd() != 1) { DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n")); return (0); } Unlocksnd(); } DEBUG_PRINT((DEBUG_NAME "8 bits audio available!\n")); return (1); } static void Audio_DeleteDevice(SDL_AudioDevice * device) { SDL_free(device->hidden); SDL_free(device); } static SDL_AudioDevice * Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); if (this) { SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); } if ((this == NULL) || (this->hidden == NULL)) { SDL_OutOfMemory(); if (this) { SDL_free(this); } return (0); } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = Mint_OpenAudio; this->CloseAudio = Mint_CloseAudio; this->LockAudio = Mint_LockAudio; this->UnlockAudio = Mint_UnlockAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap MINTAUDIO_DMA8_bootstrap = { MINT_AUDIO_DRIVER_NAME, "MiNT DMA 8 bits audio driver", Audio_Available, Audio_CreateDevice }; static void Mint_LockAudio(_THIS) { void *oldpile; /* Stop replay */ oldpile = (void *) Super(0); DMAAUDIO_IO.control = 0; Super(oldpile); } static void Mint_UnlockAudio(_THIS) { void *oldpile; /* Restart replay */ oldpile = (void *) Super(0); DMAAUDIO_IO.control = 3; Super(oldpile); } static void Mint_CloseAudio(_THIS) { void *oldpile; /* Stop replay */ oldpile = (void *) Super(0); DMAAUDIO_IO.control = 0; Super(oldpile); DEBUG_PRINT((DEBUG_NAME "closeaudio: replay stopped\n")); /* Disable interrupt */ Jdisint(MFP_DMASOUND); DEBUG_PRINT((DEBUG_NAME "closeaudio: interrupt disabled\n")); /* Wait if currently playing sound */ while (SDL_MintAudio_mutex != 0) { } DEBUG_PRINT((DEBUG_NAME "closeaudio: no more interrupt running\n")); /* Clear buffers */ if (SDL_MintAudio_audiobuf[0]) { Mfree(SDL_MintAudio_audiobuf[0]); SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; } DEBUG_PRINT((DEBUG_NAME "closeaudio: buffers freed\n")); } static int Mint_CheckAudio(_THIS, SDL_AudioSpec * spec) { int i, masterprediv, sfreq; unsigned long masterclock; DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", spec->format & 0x00ff)); DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000) != 0))); DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000) != 0))); DEBUG_PRINT(("channels=%d, ", spec->channels)); DEBUG_PRINT(("freq=%d\n", spec->freq)); /* Check formats available */ spec->format = AUDIO_S8; /* Calculate and select the closest frequency */ sfreq = 0; masterclock = MASTERCLOCK_STE; masterprediv = MASTERPREDIV_STE; switch (cookie_mch >> 16) { /* case MCH_STE: masterclock=MASTERCLOCK_STE; masterprediv=MASTERPREDIV_STE; break; */ case MCH_TT: masterclock = MASTERCLOCK_TT; masterprediv = MASTERPREDIV_TT; break; case MCH_F30: case MCH_ARANYM: masterclock = MASTERCLOCK_FALCON1; masterprediv = MASTERPREDIV_FALCON; sfreq = 1; break; } MINTAUDIO_freqcount = 0; for (i = sfreq; i < 4; i++) { SDL_MintAudio_AddFrequency(this, masterclock / (masterprediv * (1 << i)), masterclock, i - sfreq, -1); } #if 1 for (i = 0; i < MINTAUDIO_freqcount; i++) { DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n", i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock, MINTAUDIO_frequencies[i].predivisor)); } #endif MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, spec->freq); spec->freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", spec->format & 0x00ff)); DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000) != 0))); DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000) != 0))); DEBUG_PRINT(("channels=%d, ", spec->channels)); DEBUG_PRINT(("freq=%d\n", spec->freq)); return 0; } static void Mint_InitAudio(_THIS, SDL_AudioSpec * spec) { void *oldpile; unsigned long buffer; unsigned char mode; /* Set replay tracks */ if (cookie_snd & SND_16BIT) { Settracks(0, 0); Setmontracks(0); } oldpile = (void *) Super(0); /* Stop currently playing sound */ DMAAUDIO_IO.control = 0; /* Set buffer */ buffer = (unsigned long) SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; DMAAUDIO_IO.start_high = (buffer >> 16) & 255; DMAAUDIO_IO.start_mid = (buffer >> 8) & 255; DMAAUDIO_IO.start_low = buffer & 255; buffer += SDL_MintAudio_audiosize; DMAAUDIO_IO.end_high = (buffer >> 16) & 255; DMAAUDIO_IO.end_mid = (buffer >> 8) & 255; DMAAUDIO_IO.end_low = buffer & 255; mode = 3 - MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor; if (spec->channels == 1) { mode |= 1 << 7; } DMAAUDIO_IO.sound_ctrl = mode; /* Set interrupt */ Jdisint(MFP_DMASOUND); Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_Dma8Interrupt); Jenabint(MFP_DMASOUND); if (cookie_snd & SND_16BIT) { if (Setinterrupt(SI_TIMERA, SI_PLAY) < 0) { DEBUG_PRINT((DEBUG_NAME "Setinterrupt() failed\n")); } } /* Go */ DMAAUDIO_IO.control = 3; /* playback + repeat */ Super(oldpile); } static int Mint_OpenAudio(_THIS, SDL_AudioSpec * spec) { SDL_MintAudio_device = this; /* Check audio capabilities */ if (Mint_CheckAudio(this, spec) == -1) { return -1; } SDL_CalculateAudioSpec(spec); /* Allocate memory for audio buffers in DMA-able RAM */ DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size)); SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer"); return (-1); } SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size; SDL_MintAudio_numbuf = 0; SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size * 2); SDL_MintAudio_audiosize = spec->size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0])); DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1])); /* Setup audio hardware */ Mint_InitAudio(this, spec); return (1); /* We don't use threaded audio */ } /* vi: set ts=4 sw=4 expandtab: */