Mercurial > sdl-ios-xcode
view src/video/SDL_RLEaccel_c.h @ 2994:7563b99e9a49
Date: Sat, 3 Jan 2009 22:11:18 -0500
From: "Donny Viszneki"
Subject: Re: [SDL] Want to help with SDL 1.3?
>> > For example, here's a good quick project for someone from the TODO list:
>> > * Add diagonal line clipping to SDL_IntersectRectAndLine()
Just wanted to point out that the patch is available at
http://codebad.com/rect-line-ix.patch
I hereby grant Sam Lantinga an irrevocable non-exclusive distribution
license to this patch to do with as he wishes.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 04 Jan 2009 19:33:21 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Useful functions and variables from SDL_RLEaccel.c */ extern int SDL_RLESurface(SDL_Surface * surface); extern int SDL_RLEBlit(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect); extern int SDL_RLEAlphaBlit(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect); extern void SDL_UnRLESurface(SDL_Surface * surface, int recode); /* vi: set ts=4 sw=4 expandtab: */