Mercurial > sdl-ios-xcode
view docs/man3/SDL_WarpMouse.3 @ 3095:75483112b97f
Date: Sat, 21 Mar 2009 19:41:52 -0700 (PDT)
From: Mason Wheeler
Subject: [SDL] Critical SDL 1.3 patch
Displaying a window created with SDL_CreateWindowFrom was causing stack overf
lows for me under certain conditions. After far too much work trying to get
Visual Studio's debugger to play nice with a program written in Delphi, I tra
cked it down to a nasty reentrancy cycle in the WndProc handling. Here's a p
atch that fixes the problem
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 23 Mar 2009 02:02:30 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_WarpMouse" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_WarpMouse \- Set the position of the mouse cursor\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_WarpMouse\fP\fR(\fBUint16 x, Uint16 y\fR); .SH "DESCRIPTION" .PP Set the position of the mouse cursor (generates a mouse motion event)\&. .SH "SEE ALSO" .PP \fI\fBSDL_MouseMotionEvent\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01